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Commit 9009142e authored by dg's avatar dg
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Fix Tornado

git-svn-id: http://svn.net-core.org/repos/t-engine4@4860 51575b47-30f0-44d4-a5cc-537603b46e54
parent c43dd8d0
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......@@ -133,8 +133,8 @@ newTalent{
end,
function(self, src, target)
local DT = require("engine.DamageType")
src:project({type="ball", radius=1}, self.x, self.y, DT.LIGHTNING, self.def.dam)
src:project({type="ball", radius=1}, self.x, self.y, DT.MINDKNOCKBACK, self.def.dam)
src:project({type="ball", radius=1, x=self.x, y=self.y}, self.x, self.y, DT.LIGHTNING, self.def.dam)
src:project({type="ball", radius=1, x=self.x, y=self.y}, self.x, self.y, DT.MINDKNOCKBACK, self.def.dam)
if target:canBe("stun") then
target:setEffect(target.EFF_STUNNED, 4, {apply_power=src:combatMindpower()})
else
......
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