Skip to content
Snippets Groups Projects
Commit 86ec493a authored by dg's avatar dg
Browse files

New world artifact

git-svn-id: http://svn.net-core.org/repos/t-engine4@1275 51575b47-30f0-44d4-a5cc-537603b46e54
parent 21257fc2
No related branches found
No related tags found
No related merge requests found
......@@ -298,6 +298,7 @@ function _M:getTextualDesc()
if w.combat_critical_power then desc[#desc+1] = ("Increases critical damage modifier: +%d%%."):format(w.combat_critical_power) end
if w.disarm_bonus then desc[#desc+1] = ("Increases trap disarming bonus: %d."):format(w.disarm_bonus) end
if w.inc_stealth then desc[#desc+1] = ("Increases stealth bonus: %d."):format(w.inc_stealth) end
if w.combat_physresist then desc[#desc+1] = ("Increases physical save: %s."):format(w.combat_physresist) end
if w.combat_spellresist then desc[#desc+1] = ("Increases spell save: %s."):format(w.combat_spellresist) end
......
......@@ -590,7 +590,7 @@ newEntity{ base = "BASE_GLOVES",
cost = 150,
material_level = 3,
wielder = {
inc_stats = { [Stats.STAT_CON] = resolvers.mbonus_material(4, 2, function(e, v) return v * 3 end) },
inc_stats = { [Stats.STAT_CON] = 4 },
disarm_immune=0.3,
knockback_immune=0.3,
stun_immune=0.3,
......@@ -616,6 +616,28 @@ newEntity{ base = "BASE_CLOAK",
use_talent = { id = Talents.T_PHASE_DOOR, level = 2, power = 30 },
}
newEntity{ base = "BASE_CLOTH_ARMOR",
unique = true,
name = "Robe of the Archmage", color = colors.RED,
unided_name = "glitering robe",
desc = [[A plain elven-silk robe. It would be unremarkable if not the for sheer power it radiates.]],
level_range = {30, 40},
rarity = 290,
cost = 350,
material_level = 5,
wielder = {
lite = 1,
inc_damage = {all=5},
combat_def = 10,
combat_armor = 10,
inc_stats = { [Stats.STAT_MAG] = 4, [Stats.STAT_WIL] = 3, [Stats.STAT_CUN] = 2, },
combat_spellresist = 18,
combat_mentalresist = 15,
resists={[DamageType.FIRE] = 10, [DamageType.COLD] = 10},
on_melee_hit={[DamageType.LIGHT] = 10},
},
}
--[=[
newEntity{
unique = true,
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment