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Commit 86a4e8d1 authored by dg's avatar dg
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New Wild Gifts/Fungus generic tree. Kind of like a nature based Aegis tree. Available to wyrmics

Betraying escorts to zigur will allow to learn Fungus tree instead of Slime tree


git-svn-id: http://svn.net-core.org/repos/t-engine4@5016 51575b47-30f0-44d4-a5cc-537603b46e54
parent 1c88529d
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......@@ -50,12 +50,11 @@ local reward_types = {
},
antimagic = {
types = {
["wild-gift/slime"] = 0.7,
["wild-gift/fungus"] = 0.7,
},
saves = { mind = 4 },
talents = {
[Talents.T_SLIME_SPIT] = 1,
[Talents.T_SLIME_ROOTS] = 1,
[Talents.T_WILD_GROWTH] = 1,
},
stats = {
[Stats.STAT_CUN] = 1,
......@@ -80,11 +79,10 @@ local reward_types = {
},
antimagic = {
types = {
["wild-gift/slime"] = 0.7,
["wild-gift/fungus"] = 0.7,
},
talents = {
[Talents.T_SLIME_SPIT] = 1,
[Talents.T_POISONOUS_SPORES] = 1,
[Talents.T_WILD_GROWTH] = 1,
},
saves = { spell = 4 },
stats = {
......@@ -121,11 +119,10 @@ local reward_types = {
},
antimagic = {
types = {
["wild-gift/slime"] = 0.7,
["wild-gift/fungus"] = 0.7,
},
talents = {
[Talents.T_POISONOUS_SPORES] = 1,
[Talents.T_ACIDIC_SKIN] = 1,
[Talents.T_WILD_GROWTH] = 1,
},
saves = { spell = 4, phys = 4 },
stats = {
......@@ -148,11 +145,10 @@ local reward_types = {
},
antimagic = {
types = {
["wild-gift/slime"] = 0.7,
["wild-gift/fungus"] = 0.7,
},
talents = {
[Talents.T_SLIME_SPIT] = 1,
[Talents.T_ACIDIC_SKIN] = 1,
[Talents.T_WILD_GROWTH] = 1,
},
saves = { spell = 4, mind = 4 },
stats = {
......
game/modules/tome/data/gfx/talents/ancestral_life.png

2.94 KiB

game/modules/tome/data/gfx/talents/fungal_growth.png

4.7 KiB

game/modules/tome/data/gfx/talents/sudden_growth.png

4.6 KiB

game/modules/tome/data/gfx/talents/wild_growth.png

2.34 KiB

......@@ -47,7 +47,7 @@ newTalent{
self:removeTemporaryValue("liferegen_dur", p.dur)
if p.fg then self:removeTemporaryValue("fungal_growth", p.fg) end
return true
end,
end,
info = function(self, t)
local dur = t.getDur(self, t)
local regen = t.getRegen(self, t)
......@@ -104,7 +104,10 @@ newTalent{
action = function(self, t)
local amt = self.life_regen * t.getMult(self, t)
local old = self.fungal_growth
self.fungal_growth = nil
self:heal(amt)
self.fungal_growth = old
game:playSoundNear(self, "talents/heal")
return true
......
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