Merge branch 'resize_map_viewport' into 'master'
Shift map viewport upon HUD style change (yeah, branch name is kind of awful, I'll admit. :( ) Upon interface change, map position used to not update properly. This ruins saves. This commit fixes it for future saves at the very least.
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- game/engines/default/engine/Map.lua 1 addition, 1 deletiongame/engines/default/engine/Map.lua
- game/modules/tome/class/Game.lua 9 additions, 1 deletiongame/modules/tome/class/Game.lua
- game/modules/tome/class/uiset/Classic.lua 1 addition, 1 deletiongame/modules/tome/class/uiset/Classic.lua
- game/modules/tome/class/uiset/Minimalist.lua 2 additions, 2 deletionsgame/modules/tome/class/uiset/Minimalist.lua
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