Auto hit/auto crit attacks now use a better mechanism that is not affected by...
Auto hit/auto crit attacks now use a better mechanism that is not affected by actualy hit/crit chance
Showing
- game/modules/tome/class/interface/Combat.lua 7 additions, 9 deletionsgame/modules/tome/class/interface/Combat.lua
- game/modules/tome/data/talents/corruptions/scourge.lua 2 additions, 2 deletionsgame/modules/tome/data/talents/corruptions/scourge.lua
- game/modules/tome/data/talents/spells/golemancy.lua 2 additions, 2 deletionsgame/modules/tome/data/talents/spells/golemancy.lua
- game/modules/tome/data/talents/spells/staff-combat.lua 2 additions, 2 deletionsgame/modules/tome/data/talents/spells/staff-combat.lua
- game/modules/tome/data/talents/techniques/2hweapon.lua 2 additions, 3 deletionsgame/modules/tome/data/talents/techniques/2hweapon.lua
- game/modules/tome/data/talents/techniques/weaponshield.lua 2 additions, 2 deletionsgame/modules/tome/data/talents/techniques/weaponshield.lua
Loading
Please register or sign in to comment