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Commit 718316e5 authored by dg's avatar dg
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fix

git-svn-id: http://svn.net-core.org/repos/t-engine4@6002 51575b47-30f0-44d4-a5cc-537603b46e54
parent 286cae89
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......@@ -120,6 +120,8 @@ end
local function set_element(element, new_flavor, player)
state.set_element = true
player.no_power_reset_on_wear = true
local prev_name = o:getName{no_count=true, force_id=true, no_add_name=true}
local dam = o.combat.dam
local inven = player:getInven("MAINHAND")
......@@ -141,11 +143,22 @@ local function set_element(element, new_flavor, player)
o.flavor_name = new_flavor
o:resolve()
o:resolve(nil, true)
local next_name = o:getName{no_count=true, force_id=true, no_add_name=true}
if player.hotkey then
local pos = player:isHotkeyBound("inventory", prev_name)
if pos then
player.hotkey[pos] = {"inventory", next_name}
end
end
player:addObject(inven, o)
player.no_power_reset_on_wear = nil
print("(in chat's set_element) state.set_element is ", state.set_element)
coroutine.resume(co, true)
end
newChat{ id="welcome",
......
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