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Commit 500213b6 authored by dg's avatar dg
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Fix Arcane Combat trigger %

git-svn-id: http://svn.net-core.org/repos/t-engine4@2929 51575b47-30f0-44d4-a5cc-537603b46e54
parent d126a414
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......@@ -28,7 +28,7 @@ newTalent{
cooldown = 5,
tactical = { BUFF = 2 },
do_trigger = function(self, t, target)
if rng.percent(200 + self:getTalentLevel(t) * (1 + self:getDex(9, true))) then
if rng.percent(20 + self:getTalentLevel(t) * (1 + self:getDex(9, true))) then
local spells = {}
local fatigue = (100 + 2 * self:combatFatigue()) / 100
local mana = self:getMana() - 1
......
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