Skip to content
Snippets Groups Projects
Commit 49b1ba26 authored by dg's avatar dg
Browse files

Cyst Burst & Epidemic tooltip changed to note they only spread one disease

git-svn-id: http://svn.net-core.org/repos/t-engine4@2134 51575b47-30f0-44d4-a5cc-537603b46e54
parent fac93b0c
No related branches found
No related tags found
No related merge requests found
......@@ -382,7 +382,7 @@ newEntity{ base = "BASE_NPC_HORROR",
resolvers.sustains_at_birth(),
make_escort = {
{type="horror", subtype="eldritch", name="luminous horror", number=2},
{type="horror", subtype="eldritch", name="luminous horror", number=2, no_subescort=true},
},
}
......
......@@ -110,7 +110,7 @@ newTalent{
end,
info = function(self, t)
return ([[Make your target's diseases burst, doing %0.2f blight damage for each disease it is infected with.
This will also spread the diseases to any nearby foes in a radius of %d.
This will also spread a random disease to any nearby foes in a radius of %d.
The damage will increase with your Magic stat.]]):
format(damDesc(self, DamageType.BLIGHT, self:combatTalentSpellDamage(t, 15, 85)), 1 + math.floor(self:getTalentLevelRaw(t) / 2))
end,
......@@ -220,7 +220,7 @@ newTalent{
end,
info = function(self, t)
return ([[Infects the target with a very contagious disease doing %0.2f damage per turn for 6 turns.
If any blight damage from non-diseases hits the target, the epidemic will activate and spread diseases to nearby targets.
If any blight damage from non-diseases hits the target, the epidemic will activate and spread a random disease to nearby targets.
The damage will increase with your Magic stat.]]):
format(damDesc(self, DamageType.BLIGHT, self:combatTalentSpellDamage(t, 15, 50)))
end,
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment