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Commit 499dc7a6 authored by dg's avatar dg
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fix

git-svn-id: http://svn.net-core.org/repos/t-engine4@3797 51575b47-30f0-44d4-a5cc-537603b46e54
parent 13bf5499
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......@@ -62,6 +62,12 @@ defineTile('P', "FLOOR", nil, mod.class.NPC.new{
on_die = function(self, who)
game.level.map(self.x, self.y, game.level.map.TERRAIN, game.zone.grid_list.UP_WILDERNESS)
game.logSeen(who, "As the assassin dies the magical veil protecting the stairs out vanishes.")
for uid, e in pairs(game.level.entities) do
if e.is_merchant and not e.dead then
e.can_talk = "lost-merchant"
break
end
end
end,
is_assassin_lord = true,
......
......@@ -106,6 +106,7 @@ newEntity{ define_as = "PLAYER_SLAVE",
stats = { str=18, dex=18, cun=18, mag=10, con=16 },
instakill_immune = 1,
move_others=true,
suppress_alchemist_drops = true,
body = { INVEN = 1000, QS_MAINHAND = 1, QS_OFFHAND = 1, MAINHAND = 1, OFFHAND = 1, FINGER = 2, NECK = 1, LITE = 1, BODY = 1, HEAD = 1, CLOAK = 1, HANDS = 1, BELT = 1, FEET = 1, TOOL = 1, QUIVER = 1, MOUNT = 1 },
resolvers.equip{
......
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