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Added a --force32bits flags to premake to allow compilation using luajit on a 64bit linux
Added jellies images git-svn-id: http://svn.net-core.org/repos/t-engine4@1131 51575b47-30f0-44d4-a5cc-537603b46e54
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- game/engines/default/engine/interface/ActorTemporaryEffects.lua 5 additions, 5 deletions...ngines/default/engine/interface/ActorTemporaryEffects.lua
- game/modules/tome/data/general/npcs/jelly.lua 6 additions, 6 deletionsgame/modules/tome/data/general/npcs/jelly.lua
- game/modules/tome/data/gfx/npc/jelly-blue.png 0 additions, 0 deletionsgame/modules/tome/data/gfx/npc/jelly-blue.png
- game/modules/tome/data/gfx/npc/jelly-darkgrey.png 0 additions, 0 deletionsgame/modules/tome/data/gfx/npc/jelly-darkgrey.png
- game/modules/tome/data/gfx/npc/jelly-green.png 0 additions, 0 deletionsgame/modules/tome/data/gfx/npc/jelly-green.png
- game/modules/tome/data/gfx/npc/jelly-red.png 0 additions, 0 deletionsgame/modules/tome/data/gfx/npc/jelly-red.png
- game/modules/tome/data/gfx/npc/jelly-white.png 0 additions, 0 deletionsgame/modules/tome/data/gfx/npc/jelly-white.png
- game/modules/tome/data/gfx/npc/jelly-yellow.png 0 additions, 0 deletionsgame/modules/tome/data/gfx/npc/jelly-yellow.png
- premake4.lua 6 additions, 0 deletionspremake4.lua
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game/modules/tome/data/gfx/npc/jelly-red.png
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