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Commit 39ef4da7 authored by dg's avatar dg
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Blodo Frenzy cost reduced and is instant use

git-svn-id: http://svn.net-core.org/repos/t-engine4@5184 51575b47-30f0-44d4-a5cc-537603b46e54
parent 09d4c7a3
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......@@ -340,7 +340,8 @@ newTalent{
points = 5,
mode = "sustained",
cooldown = 15,
sustain_stamina = 100,
sustain_stamina = 70,
no_energy = true,
tactical = { BUFF = 1 },
do_turn = function(self, t)
if self.blood_frenzy > 0 then
......@@ -356,7 +357,7 @@ newTalent{
end
self.blood_frenzy = 0
return {
regen = self:addTemporaryValue("stamina_regen", -4),
regen = self:addTemporaryValue("stamina_regen", -2),
}
end,
deactivate = function(self, t, p)
......@@ -365,7 +366,7 @@ newTalent{
return true
end,
info = function(self, t)
return ([[Enter a blood frenzy, draining stamina quickly(-4 stamina/turn). Each time you kill a foe while in blood frenzy you gain a cumulative bonus to physical power of %d.
return ([[Enter a blood frenzy, draining stamina quickly(-2 stamina/turn). Each time you kill a foe while in blood frenzy you gain a cumulative bonus to physical power of %d.
Each turn the bonus decreases by 2.]]):format(2 * self:getTalentLevel(t))
end,
}
......
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