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Commit 387b3bf9 authored by dg's avatar dg
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plop

git-svn-id: http://svn.net-core.org/repos/t-engine4@1652 51575b47-30f0-44d4-a5cc-537603b46e54
parent 595b7c2e
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...@@ -18,7 +18,7 @@ ...@@ -18,7 +18,7 @@
-- darkgod@te4.org -- darkgod@te4.org
return { return {
name = "Mount Doom", name = "Charred Scar",
level_range = {30, 35}, level_range = {30, 35},
level_scheme = "player", level_scheme = "player",
max_level = 1, max_level = 1,
...@@ -35,7 +35,7 @@ return { ...@@ -35,7 +35,7 @@ return {
generator = { generator = {
map = { map = {
class = "engine.generator.map.Static", class = "engine.generator.map.Static",
map = "zones/mount-doom", map = "zones/charred-scar",
}, },
actor = { actor = {
class = "engine.generator.actor.Random", class = "engine.generator.actor.Random",
...@@ -60,17 +60,17 @@ return { ...@@ -60,17 +60,17 @@ return {
on_enter = function(lev, old_lev, newzone) on_enter = function(lev, old_lev, newzone)
if newzone then if newzone then
game.player:grantQuest("mount-doom") game.player:grantQuest("charred-scar")
end end
end, end,
on_turn = function(self) on_turn = function(self)
require("mod.class.generator.actor.MountDoom").new(self, game.level.map, game.level, {}):tick() require("mod.class.generator.actor.CharredScar").new(self, game.level.map, game.level, {}):tick()
game.level.turn_counter = game.level.turn_counter - 1 game.level.turn_counter = game.level.turn_counter - 1
game.player.changed = true game.player.changed = true
if game.level.turn_counter < 0 then if game.level.turn_counter < 0 then
game.player:hasQuest("mount-doom"):setStatus(engine.Quest.COMPLETED, "not-stopped") game.player:hasQuest("charred-scar"):setStatus(engine.Quest.COMPLETED, "not-stopped")
game.player:hasQuest("mount-doom"):start_fyrk() game.player:hasQuest("charred-scar"):start_fyrk()
end end
end, end,
} }
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