Skip to content
Snippets Groups Projects
Commit 2c0b5dad authored by DarkGod's avatar DarkGod
Browse files

do you see it? do you see it ? the nassssstttttyyyyyyyyy hook

parent 69b55947
No related branches found
No related tags found
No related merge requests found
......@@ -144,6 +144,7 @@ local portrait_unsel = {core.display.loadImage("/data/gfx/ui/party-portrait-unse
local portrait_lev = {core.display.loadImage("/data/gfx/ui/party-portrait-lev.png"):glTexture()}
local portrait_unsel_lev = {core.display.loadImage("/data/gfx/ui/party-portrait-unselect-lev.png"):glTexture()}
local pf_bg_x, pf_bg_y = 0, 0
local pf_bg = {core.display.loadImage("/data/gfx/ui/playerframe/back.png"):glTexture()}
local pf_shadow = {core.display.loadImage("/data/gfx/ui/playerframe/shadow.png"):glTexture()}
local pf_defend = {core.display.loadImage("/data/gfx/ui/playerframe/defend.png"):glTexture()}
......@@ -177,6 +178,16 @@ local hk7 = {core.display.loadImage("/data/gfx/ui/hotkeys/hotkey_7.png"):glTextu
local hk8 = {core.display.loadImage("/data/gfx/ui/hotkeys/hotkey_8.png"):glTexture()}
local hk9 = {core.display.loadImage("/data/gfx/ui/hotkeys/hotkey_9.png"):glTexture()}
_M:triggerHook{"UISet:Minimalist:Load", alterlocal=function(k, v)
local i = 1
while true do
local kk, _ = debug.getlocal(4, i)
if not kk then break end
if kk == k then debug.setlocal(4, i, v) break end
i = i + 1
end
end }
function _M:init()
UISet.init(self)
......@@ -1546,7 +1557,7 @@ function _M:displayPlayer(scale, bx, by)
if not game.player then return end
pf_shadow[1]:toScreenFull(0, 0, pf_shadow[6], pf_shadow[7], pf_shadow[2], pf_shadow[3])
pf_bg[1]:toScreenFull(0, 0, pf_bg[6], pf_bg[7], pf_bg[2], pf_bg[3])
pf_bg[1]:toScreenFull(pf_bg_x, pf_bg_y, pf_bg[6], pf_bg[7], pf_bg[2], pf_bg[3])
player:toScreen(nil, 22, 22, 40, 40)
if (not config.settings.tome.actor_based_movement_mode and self or player).bump_attack_disabled then
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment