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Commit 26baf23e authored by DarkGod's avatar DarkGod
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Merge branch 'shiftingparticles' into 'master'

Shiftingparticles

Checked every instance of addParticles and addEffect to identify particle emitters that should use the new flag, and added it.
parents 85d3a1ff 0cd5509d
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......@@ -18,6 +18,7 @@
-- darkgod@te4.org
base_size = 32
can_shift = true
return { generator = function()
local ad = rng.range(0, 360)
......
......@@ -18,6 +18,7 @@
-- darkgod@te4.org
base_size = 32
can_shift = true
return { generator = function()
local ad = rng.range(0, 360)
......
......@@ -18,6 +18,7 @@
-- darkgod@te4.org
base_size = 32
can_shift = true
local nb = 0
local length = 0
......
......@@ -18,6 +18,7 @@
-- darkgod@te4.org
base_size = 32
can_shift = true
return { generator = function()
local ad = rng.range(0, 360)
......
......@@ -18,6 +18,7 @@
-- darkgod@te4.org
base_size = 32
can_shift = true
return { generator = function()
local ad = rng.range(0, 360)
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -59,6 +59,7 @@ end,
-- Default
--------------------------------------------------------------------------------------
else
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -18,6 +18,7 @@
-- darkgod@te4.org
base_size = 32
can_shift = true
return { generator = function()
local ad = rng.range(0, 360)
......
......@@ -18,6 +18,7 @@
-- darkgod@te4.org
base_size = 32
can_shift = true
return { generator = function()
local ad = rng.range(0, 360)
......
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