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Commit 1479bfeb authored by Eric Wykoff's avatar Eric Wykoff
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removed redundant code

parent 1b4d7b68
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......@@ -131,10 +131,6 @@ newTalent{
getIceDamage = function(self, t) return self:combatTalentMindDamage(t, 3, 15) end,
getIceRadius = function(self, t) return math.floor(self:combatTalentScale(t, 1, 2)) end,
action = function(self, t)
local halflength = math.floor(t.getLength(self,t)/2)
local block = function(_, lx, ly)
return game.level.map:checkAllEntities(lx, ly, "block_move")
end
local tg = self:getTalentTarget(t)
local x, y = self:getTarget(tg)
if not x or not y then return nil end
......
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