Actors now start with 150 Paradox so new players have more leeway before they...
Actors now start with 150 Paradox so new players have more leeway before they start blowing themselves up Failure, Backfire, and Anomalies don't start happening until 200, 300 and 400 paradox Added gamelog messages for when paradox thresholds are crossed. git-svn-id: http://svn.net-core.org/repos/t-engine4@2856 51575b47-30f0-44d4-a5cc-537603b46e54
Showing
- game/modules/tome/class/Actor.lua 31 additions, 3 deletionsgame/modules/tome/class/Actor.lua
- game/modules/tome/data/general/npcs/horror-corrupted.lua 12 additions, 8 deletionsgame/modules/tome/data/general/npcs/horror-corrupted.lua
- game/modules/tome/data/maps/wilderness/eyal.lua 1 addition, 1 deletiongame/modules/tome/data/maps/wilderness/eyal.lua
- game/modules/tome/data/talents/chronomancy/anomalies.lua 18 additions, 18 deletionsgame/modules/tome/data/talents/chronomancy/anomalies.lua
- game/modules/tome/data/talents/chronomancy/chronomancer.lua 1 addition, 1 deletiongame/modules/tome/data/talents/chronomancy/chronomancer.lua
- game/modules/tome/data/talents/chronomancy/spacetime-weaving.lua 7 additions, 6 deletions...dules/tome/data/talents/chronomancy/spacetime-weaving.lua
- game/modules/tome/data/timed_effects.lua 4 additions, 4 deletionsgame/modules/tome/data/timed_effects.lua
Loading
Please register or sign in to comment