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Commit 0dcf4d65 authored by dg's avatar dg
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Negative health is correctly hidden in the new UI

git-svn-id: http://svn.net-core.org/repos/t-engine4@4991 51575b47-30f0-44d4-a5cc-537603b46e54
parent ebefcfb1
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......@@ -575,7 +575,7 @@ function _M:displayResources(scale, bx, by, a)
if not self.res.life or self.res.life.vc ~= player.life or self.res.life.vm ~= player.max_life or self.res.life.vr ~= life_regen then
self.res.life = {
vc = player.life, vm = player.max_life, vr = life_regen,
cur = {core.display.drawStringBlendedNewSurface(font_sha, ("%d/%d"):format(player.life, player.max_life), 255, 255, 255):glTexture()},
cur = {core.display.drawStringBlendedNewSurface(font_sha, (player.life < 0) and "???" or ("%d/%d"):format(player.life, player.max_life), 255, 255, 255):glTexture()},
regen={core.display.drawStringBlendedNewSurface(sfont_sha, ("%+0.2f"):format(life_regen), 255, 255, 255):glTexture()},
}
end
......
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