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Commit 0dcdface authored by HousePet's avatar HousePet
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adds the new flag to these particle emitters

parent 0f2e71ec
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......@@ -18,6 +18,7 @@
-- darkgod@te4.org
base_size = 32
can_shift = true
return { generator = function()
local ad = rng.range(0, 360)
......
......@@ -18,6 +18,7 @@
-- darkgod@te4.org
base_size = 32
can_shift = true
local nb = 0
local length = 0
......
......@@ -18,6 +18,7 @@
-- darkgod@te4.org
base_size = 32
can_shift = true
return { generator = function()
local ad = rng.range(0, 360)
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -59,6 +59,7 @@ end,
-- Default
--------------------------------------------------------------------------------------
else
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -17,6 +17,7 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
can_shift = true
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
......
......@@ -18,6 +18,7 @@
-- darkgod@te4.org
base_size = 32
can_shift = true
return { generator = function()
local ad = rng.range(0, 360)
......
......@@ -18,6 +18,7 @@
-- darkgod@te4.org
base_size = 32
can_shift = true
return { generator = function()
local ad = rng.range(0, 360)
......
......@@ -18,6 +18,7 @@
-- darkgod@te4.org
base_size = 32
can_shift = true
return { generator = function()
local ad = rng.range(0, 360)
......
......@@ -18,6 +18,7 @@
-- darkgod@te4.org
base_size = 32
can_shift = true
local toggle = false
......
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