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Commit 0c2ce465 authored by dg's avatar dg
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Shielding talent now only increases shield strength. Shield duration only ever...

Shielding talent now only increases shield strength. Shield duration only ever increasaes by max 1 at level 5


git-svn-id: http://svn.net-core.org/repos/t-engine4@5027 51575b47-30f0-44d4-a5cc-537603b46e54
parent 57ade584
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......@@ -49,7 +49,7 @@ newTalent{
sustain_mana = 40,
cooldown = 14,
tactical = { BUFF = 2 },
getDur = function(self, t) return math.ceil(2 + self:getTalentLevel(t) / 2) end,
getDur = function(self, t) return self:getTalentLevel(t) >= 5 and 1 or 0 end,
getShield = function(self, t) return 20 + self:combatTalentSpellDamage(t, 5, 400) / 10 end,
activate = function(self, t)
local dur = t.getDur(self, t)
......@@ -71,7 +71,8 @@ newTalent{
local shield = t.getShield(self, t)
local dur = t.getDur(self, t)
return ([[Surround yourself with strengthening arcane forces.
Every damage shield, time shield or displacement shield affecting you has its power increased by %d%% and duration increased by %d.
Every damage shield, time shield or displacement shield affecting you has its power increased by %d%%.
At level 5 it also increases the duration of all shields by 1 turn.
The shield value will increase with your Spellpower.]]):
format(shield, dur)
end,
......
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