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Commit 06969d21 authored by dg's avatar dg
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Removed actTurn, instead the engine will call actBase (if it exists) based on...

Removed actTurn, instead the engine will call actBase (if it exists) based on its own energy counter, so even if you somehow are frozen, timed effects, regen, cooldowns, ... will tick anyway


git-svn-id: http://svn.net-core.org/repos/t-engine4@3733 51575b47-30f0-44d4-a5cc-537603b46e54
parent c4f10cae
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