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Tales of MajEyal Borked
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This is an archived project. Repository and other project resources are read-only.
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Simon André Curtis
Tales of MajEyal Borked
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a705bfd4501bb6a447ca502f5c9def6b87e91088
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Branches
17
LootRebalance
MindslayerCorrections
Misc
SetStuff
awesomium
cef3
coastallines
correctz
master
default
misc
newbars
newshop
shifting_particles
shiftingparticles
testfastsave
tome-1.2.4
undeads
Tags
12
tome-1.2.3
tome-1.2.2
tome-1.2.1
tome-1.2.0
help
tome-1.1.5.real
tome-1.1.5
tome-1.1.4
tome-1.1.3
tome-1.1.2
tome-1.1.0
tome-1.0.6
29 results
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Created with Raphaël 2.2.0
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Fixed Frenzy from the Murderblade to not kill you through heorism
fix acid wave, again :)
Fixed Combination Kick removing too many sustains
Fixed Rotting Titan
Undead characters should not get antimagic items from the merchant artifact
fix
Fixed volumetric aura shader for OSX
Fixed bone shield shader for OSX
Animus Purge can not be used on creatures with special death scripts
Fixed Unstoppable
Fixed Limmir disappearing when leaving the level
Path of the Sun also makes the actor avoid traps
fix
Bump Arcane Combat chance when using shields to 75%
Reduced magewarrior staves power a little
Bump Arcane Destruction chance when using shields to 75%
Acid Wave and Biting Gale runes correctly check their corresponding immunities
in case I want to host it on an other server
Added Shasshhiy'Kaish tile to the custom birth tiles option
Fixed trollmire loot tier
fix damn
tome-1.2.2
tome-1.2.2
Reduced Death Dance bleed damage
Fixed the donator achievements when playing higher difficulty mode
Reduced Displacement Shield mana cost
Fixed a bug that made mouse hard to move when targetting under the game log in some circumstances
version bump to 122
removed a silly debug print
Added an icon to webviews to copy the current URL to clipboard
added ignore_material_restriction to all classes
Mummy wrappings are considered light armour now
Fixed Cuirass of the Dark Lord
Fixed Rak'Shor Cultist, again
Fixed Wintertide storm effect
Moving an item out of the transmogrification chest correctly checks encumberance
Click on your own character to pass a turn correctly reload ammo too
Crystal walls in the crystaline old forest are diggable
Fixed crystaline forest "eating" vault walls in the old forest
Fixed Shattering Charge range limit
Fixed Buckler Mastery
Ring of the War Master now also improved 2h assault talents
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