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Commit 50afacc9 authored by DarkGod's avatar DarkGod
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Fix Bash and Smash

parent 185508ca
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......@@ -66,7 +66,7 @@ newTalent {
stamina = 15,
requires_target = true,
tactical = { ATTACK = 2, ESCAPE = { knockback = 1 }, DISABLE = { knockback = 1 } },
no_energy = "fake",
on_pre_use = function(self, t, silent)
if not self:hasShield() or not self:hasArcheryWeapon() then
if not silent then game.logPlayer(self, "You require a ranged weapon and a shield to use this talent.") end
......@@ -88,7 +88,6 @@ newTalent {
getSlingMult = function(self, t)
return self:combatTalentWeaponDamage(t, 1.5, 3)
end,
action = function(self, t)
local shield = self:hasShield()
local sling = self:hasArcheryWeapon()
......
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