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  • AIUpdate
  • ActorStatsFix
  • AdditionalMeleeScaling
  • AdditionalNPCObjects
  • ArcheryUpdate+
  • ArtifactMsgFixes
  • AssassinLord
  • BlockRadiusHighlightFix
  • Bugfix-Stealth&SleepInventory
  • BuildingMapUpdate
  • CausticWeaponFix
  • CharSheet
  • CharSheetFixes
  • CharacterSheetEnhancements
  • CharmPowerDescriptions
  • CharmsFixes
  • ComplexTraps
  • CuirassDarkLord
  • DarknessTargeting
  • DebugFunctionHelpFix
  • tome-1.2.3
  • tome-1.2.2
  • tome-1.2.1
  • tome-1.2.0
  • help
  • tome-1.1.5.real
  • tome-1.1.5
  • tome-1.1.4
  • tome-1.1.3
  • tome-1.1.2
  • tome-1.1.0
  • tome-1.0.6
32 results
Created with Raphaël 2.2.017Feb16171614131413141312111098765432131Jan3029282726252423222120191817151413121097643230Dec2822212019181514119876329Nov2824181615131210931Oct2520171687525Sep23211916622Aug191197545432129Jul2827261287127Jun2621161413927May2410975410Apr111Mar2128Feb272320192019181918171614131276432131Jan1Feb31Jan302930292827262526252322212019181716Updated Dark Empathy description to reflect changeDark Empathy now also reduces damage summons deal to fellow summonsMerge branch 'ArmorDefense' into 'master' Fix combatAttackBase not using getAttack on the Combat Accuracy talentUpdate Heavy Armor Training to use a standard scaling formulaFixed a raer offline vault problem for some peopleLever in Gorbat pride is not hidden by the sand anymoredisabled going back to previous location on reentryI dont like 0 CD sustains, like at allMerge branch 'RogueMisc' into 'master' gploprush hour challenge shows the hourglassbetterMerge branch 'master' into NecroBuffsmarked for death has a gfxplopNew gfx effect for marked for death and Apply PoisonNew callback "callbackOnQuickSwitchWeapons"Further Throwing Knives Fix.HealBalancingHealBalancingTyposMerge branch 'master' into HealBalancingFix Throwing Knives talent abuse.Moved callbackOnHeal callback trigger to beginning of Actor:onHeal. This allows callbacks to trigger correctly before Bloodlock and Solipsism are checked and sort themselves with callback priorities.raderak i'm too nice !- Reduce Snap cooldown to 30 and stamina to 25- Increase Blade Flurry adjacent damage to 100% at all levelsplopiplop- Trained Reactions cooldown to 0- Increase radius on Toxic Death and make it always spreadEye of the Tiger is now configurable by addonsMagic of the Eternals correctly increases all crits (including Embers of Rage's Steamcrit)Soothing Darkness provides 5 times more life for 3/4 turns after stealth breaksmoarBuffed Shadowstrike multiplier. It also conserves the crit multiplier for a few turns after breaking stealthLight Armour Training is not available to NPCsMerge branch 'master' of git.net-core.org:tome/t-engine4Cornacs also get a class point at birthMerge branch 'Headhunter' into 'master' Merge branch 'FixesForFixes' into 'master' welcome sheila
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