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  • AIUpdate
  • ActorStatsFix
  • AdditionalMeleeScaling
  • AdditionalNPCObjects
  • ArcheryUpdate+
  • ArtifactMsgFixes
  • AssassinLord
  • BlockRadiusHighlightFix
  • Bugfix-Stealth&SleepInventory
  • BuildingMapUpdate
  • CausticWeaponFix
  • CharSheet
  • CharSheetFixes
  • CharacterSheetEnhancements
  • CharmPowerDescriptions
  • CharmsFixes
  • ComplexTraps
  • CuirassDarkLord
  • DarknessTargeting
  • DebugFunctionHelpFix
  • tome-1.2.3
  • tome-1.2.2
  • tome-1.2.1
  • tome-1.2.0
  • help
  • tome-1.1.5.real
  • tome-1.1.5
  • tome-1.1.4
  • tome-1.1.3
  • tome-1.1.2
  • tome-1.1.0
  • tome-1.0.6
32 results
Created with Raphaël 2.2.019Dec181716151413111076532130Nov2827262524232220191817107543131Oct302927252423242322212019181514131211109875130Sep293029302928272524232221201918171615131211910987630Aug52131Jul2927282725242120181597643223Jun2221201816111211109854230May28273129Apr28232122212221201615141211976532131Mar1Apr31Mar30292827262524232019161514131211109876543432128Feb1Mar28Feb1Mar28Feb272625improve tmx loader for roomsAdded Map:setScrollplopI yield hogulus, I yield!Quest items/plot items can not be sent to other party membersfixhumOpening a door triggers a "on_door_opened" event on all entities at the same spot on the mapnew --no-web commandMerge branch 'master' of git.net-core.org:tome/t-engine4make unqiue stuff, uniqueMerge branch 'ActorFOV_doc_fix' into 'master'better way to change the current UI settingclarify what no_store does and FOV informations meansMain menu will now take on the UI theme configured insteadNew debug menu option to create a test dummyfixcan drop moar ingredients. MOARfaction:copyReactionsfixeswoopsundeads cant use infusions instead of only being able to use runes (doesnt change anything for vanilla)typoIf the rod of recall fails to activate it wont go on cooldownmeh"blarp, this is my commit message". For HousePet, with loveMerge branch 'Nagyhal/nagy-projectile-fix'Tweak for Projectile:move to handle multiple projectiles on one squarelore can know if it's being called from the popup or the recallparticles can call sub particles in their args tooAdded "callbackOnChangeLevel"hehIf a module or addon errors out on the loading screen it will jump into a "safe mode" to display the error message and then go back to the main menuupdate to dark uiTry to fix the gamma issue on some computersFixed curse of nightmare, for real this time!When mousing over a zone change there will be a minimum level indicator in the tooltipFix Ogric Wrath damage bonusMerge branch 'master' of git.net-core.org:tome/t-engine4plop
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