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Hachem_Muche
t-engine4
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AssassinLord
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20
AIUpdate
ActorStatsFix
AdditionalMeleeScaling
AdditionalNPCObjects
ArcheryUpdate+
ArtifactMsgFixes
AssassinLord
BlockRadiusHighlightFix
Bugfix-Stealth&SleepInventory
BuildingMapUpdate
CausticWeaponFix
CharSheet
CharSheetFixes
CharacterSheetEnhancements
CharmPowerDescriptions
CharmsFixes
ComplexTraps
CuirassDarkLord
DarknessTargeting
DebugFunctionHelpFix
Tags
12
tome-1.2.3
tome-1.2.2
tome-1.2.1
tome-1.2.0
help
tome-1.1.5.real
tome-1.1.5
tome-1.1.4
tome-1.1.3
tome-1.1.2
tome-1.1.0
tome-1.0.6
32 results
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Created with Raphaël 2.2.0
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This update has 3 main parts:
Remove test fixedarts from the rune store
Replace Taint of Telepathy with Taint of Purging as the alch reward
Fix AMS sometimes infinite looping
Merge branch 'master' into Inscriptions
Add a flat +30 to the physical power calculation for weapon damage
Remove greater armor power
Add another damage entry to the character sheet for unscaled damage+old mastery combatDamage
Change weapon masteries to sqrt(TalentLevel / 5) / 2 to sqrt(TalentLevel / 5) / 1.5
Addons: ActorTemporaryEffect support #hisher#
Merge branch 'ItemsAndShops' into 'master'
Merge branch 'Balance' into 'master'
Merge branch 'MoreMummies' into 'master'
- Removed the free +20% attack speed on ranged weapons
Mummy wrappings removed from objects.lua (no "mummy_rarity")
MoreMummies
MoreMummies
Merge branch 'master' into MoreMummies
Merge branch 'ObjectResolversUpdate' into 'master'
Fix store restocks only happening if you had already opened the shop at some point. All restocks and their associated levels are now stored and applied at Store:loadup.
Add a new world property stores_restock_by_level that makes restocks happen at player level 5 and every multiple of 10. This is applied to only AoA.
Updated Mummy NPC definitions:
Increased the minimum level for complex traps, nerfed radius of poison spore trap.
ComplexTraps
ComplexTraps
Streamlined base_list handling in game.zone:makeEntity (and resolvers.resolveObject) to prevent excessive reloading and processing entity lists.
ObjectResolvers…
ObjectResolversUpdate
Set the west shops to all use store_levels_by_restock = { 10, 20, 35, 45, 50, 60 }
Merge branch 'master' into ItemsAndShops
Merge branch 'MajorEventsUpdate' into 'master'
Merge branch 'Artifact_tweaks' into 'master'
Merge branch 'ObjectResolversUpdate' into 'master'
debug/SummonCreature.lua : fixed a bug causing previewed NPC's to be added to the level inappropriately
Made temporal fugue more resilient to reccursion (with regard to automated defence system of Embers of Rage)
Disabled highscore on the main menu, coe on nobody cared about that anyway
Merge branch 'master' into ItemsAndShops
Fixed shops
Merge branch 'master' into TalentCritPowerScaling
TalentCritPower…
TalentCritPowerScaling
Merge branch 'master' into MajorEventsUpdate
MajorEventsUpdate
MajorEventsUpdate
Merge branch 'master' of git.net-core.org:tome/t-engine4
Angolwen Apprentice spawn moved a little to not interfer with other possible spawns
Merge branch 'ObjectResolversUpdate' into 'master'
Update Object:getPowerRank for rares and greater egos.
Added/updated auto_equip_filters for a number of NPCs
Fixed resolvers.auto_equip_filters readonly
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