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  • 1.6.bun
  • 1.7-vault-misc
  • 1.7.3-talenting
  • 1.7.3bnnsc
  • 1.7.3talenting
  • 167-vaults
  • AlchemyRevisions
  • LimitScalingFunctions
  • Randboss-gen
  • WaveFunctionCollapse
  • WaveFunctionCollapseFast
  • awesomium
  • beta3-talent-tuning
  • bnnmsc
  • bnnsc1.7.0
  • bulzerker
  • bunny-1.6.1
  • cef3
  • cef_full
  • cef_update
  • tome-1.5.10
  • tome-1.5.9
  • tome-1.5.8
  • tome-1.5.7
  • tome-1.5.5
  • tome-1.5.4
  • tome-1.5.3
  • tome-1.5.2
  • tome-1.5.1
  • tome-1.5.0
  • tome-1.4.9
  • tome-1.4.8
  • tome-1.4.7
  • tome-1.4.6
  • tome-1.4.5
  • tome-1.4.4
  • tome-1.4.3
  • tome-1.4.2
  • tome-1.4.1
  • tome-1.4.0
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Created with Raphaël 2.2.026Jan25262523222120191817161514131211109876432131Dec3029242322212019181716151413111076532130Nov28272625242322201918171614107543131Oct302927252423242322212019181514131211109875130Sep293029302928272524232221201918171615131211910987630Aug52131Jul292728272524222120181597643223Jun2221201816111211109854230May28273129Apr28232122212221201614151412119765321Advanced Shadowmancy - Cursed Bolt informs players if it fails due to not having a shadow in sight rangeAdvanced Shadowmancy - Tweaked particle effects for Shadow's PathAdvanced Shadowmancy - Clarify descriptions of Shadow's Path and Cursed BoltAdvanced Shadowmancy - Fixed Shadow's Path on no-teleport mapsAdvanced Shadowmancy - Improved Shadow's Path performances on more closed mapsAdvanced Shadowmancy - Fixed interactions with Shadow SensesAdvanced Shadowmancy - Buff damage of Cursed BoltAdvanced Shadowmancy - Fixed error caused on zone changesanitysanityMerge git.net-core.org:community-addons/twist-of-fate into tome-1.4Egos are again displayed in the NPC's tooltipstome-1.4.1tome-1.4.1Egos are again displayed in the NPC's tooltipssafetysafety1.4.1Protected Doomed talents that use shadows from being activated with no shadowsProtected Doomed talents that use shadows from being activated with no shadowsuseless and borksuseless and borksFixed Vim color bar when not using shadersFixed Vim color bar when not using shadersmehmehFix Spellhunt Remnants so that they have stats if they generate below material level 2Merge branch 'stuntofthelitter/Fixes'Fix Spellhunt Remnants so that they have stats if they generate below material level 2Fix Ascii modeFix Ascii modeKill Bill is achievable again even on insane & madnessKill Bill is achievable again even on insane & madnessFixed crash on startup error for some rare peopleMerge branch 'master' of git.net-core.org:tome/t-engine4Fixed crash on startup error for some rare peoplesafety for bad addonssafety for bad addonsFix taking a screenshot while loading a levelFix taking a screenshot while loading a levelreworked Akho and added unique spritefixed high peaktome-1.4.0tome-1.4.0
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