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  • 1.6.bun
  • 1.7-vault-misc
  • 1.7.3-talenting
  • 1.7.3bnnsc
  • 1.7.3talenting
  • 167-vaults
  • AlchemyRevisions
  • LimitScalingFunctions
  • Randboss-gen
  • WaveFunctionCollapse
  • WaveFunctionCollapseFast
  • awesomium
  • beta3-talent-tuning
  • bnnmsc
  • bnnsc1.7.0
  • bulzerker
  • bunny-1.6.1
  • cef3
  • cef_full
  • cef_update
  • tome-1.5.10
  • tome-1.5.9
  • tome-1.5.8
  • tome-1.5.7
  • tome-1.5.5
  • tome-1.5.4
  • tome-1.5.3
  • tome-1.5.2
  • tome-1.5.1
  • tome-1.5.0
  • tome-1.4.9
  • tome-1.4.8
  • tome-1.4.7
  • tome-1.4.6
  • tome-1.4.5
  • tome-1.4.4
  • tome-1.4.3
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  • tome-1.4.0
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Created with Raphaël 2.2.028Dec272627252423222120192019181718171815141098732130Nov29282726252423222019181716171617151413141312131211109876543212131Oct302928272625242322232221201918191817181716151413121110added proc power reduction function to archeryRevert "Higher racials are spells"Better FixTinker switching is now correctly affected by Switf Hands prodigyvaultplop manaMerge branch 'vaults-contest' into 'master' Remove recaiden cliffsvaults-contestvaults-contestStarsapphire living weaponsHelminthauge flooded prisonNsrr forest ruined building 1 and 3 updateRazakai collapsed towerHelminthauge crystal cabalNsrr mage cabal updateNsrr mage hideout updateNsrr thief hideout updateNsrr troll hideout updateNsrr amon-sul-crypt updateMerge branch 'vault-contest' into vaults-contestFixAdd failsafe for if one of the orbs of command didn't spawnNew artifact: The Far-Hand with teleport immunity and ability to teleport yourself away, or a foeBrawler rares now use the same base unarmed damage as a player, instead of the one from the base NPC type; to prevent problems arising on some npcs taht have very strong base meleeBanned Predator talents from random NPCsplopDisruption Shield correctly explodes once your mana dips below 50%, for whatever reasontypoTeleport and Phase Door now become less accurate with distance to target when used by the AIAdd add_spread and max_spread parameters to aiSeeTargetPosLich is now a race evolution for Necromancers, with it's own racial talent treeImprove loot quality from pride uniquesParticles and sfx for Arcane StrikeParticles and sfx for Acid StrikeSlightly increase numbers for Combat AccuracyHigher racials are spellsyesTune down high end Shadow Combat damagesafer effects cloningUpdate to new conventionsplop
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