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Created with Raphaël 2.2.09Oct864223Sep2221201918141211109765432131Aug303130292827262526252422211913121098765432129Jul272625242221201713987230Jun292826242321191817161312116543231May1Jun31May2925232220191816141312730Apr2925242322211917151498763131Mar27262523222120191817161413108543Fix mortal terror lying about how much crit chance it givesBuff psychometryMulticaster shows which spells can eligibleNew button graphicFallen tweaksRemoved more extra tabs in descriptions.Fallen talent descriptions made cleareri18nLumberjacks have grown in sizeReduced Runeskin crit bonusImpedning Doom gives a soul every 3 turnsfixFixed Slipstream costThrow Bones does not hit alliesDisruption Shield correctly respects the radius increase fomr Aether AvatarFixed talents given by items from being greyed out in the hotkeysFixed Cleansing Flamesfix_ttry and force using actual GPUs in dual GPU setupsupdate for beta7Merge remote-tracking branch 'upstream/master' into i18nFixed the use menu. Whoopsie!hehFixed Adept bonus levels display in the levelup dialogfixMerge branch 'master' of git.net-core.org:tome/t-engine4Reworked Swift Hands to provide 4 "ready" slotsMerge branch 'master' into 'master' Blacfire Aegis damage nwo checks the highest of mind or spell powerUpdate harmony/one-with-nature to do what it says it doesReduced Adept slightly to 1.5Reduced Metaflow durationIncreased Torture Souls costIncreased Rigor Mortis costSlightly reduced Invoke Darkness damageEternal Night healing only happens under 1 lifeAfter resting for a few turns, if a party member has a lower life regen than the main character, it will use the main character's regen instead to avoid super long pointless waitingplopFixed Assemble to try and not use archers/mages if it can avoid it
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