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Created with Raphaël 2.2.01Feb22Jan21181714111098765432130Dec292827262524232221201918171615141312111098765432130Nov292827262522211716151413121052130Oct292826252423221612111095328Sep27Added an ignore option to the chatplopheheGlyph of Paralysis checks for stun resistanceAdded a failsafe to the staff of absorption questCrystaline Focus correctly removes spell save bonusDoomed talents can now proc mind procsImpending Doom now "only" reduces healing factor by 100% instead of outright preventing healingCircle of Death and Rigor Mortis can critFixed permanent accuracy loss from "Disable" status effectBetter blood of life descriptionIncreased zigur parties rarity a bitFixed ambient musci in Gorbat Pridetss*whips purequestion*Fixed You Shall Be My Weapon! not triggering its cooldownNo need to use the orb of scrying to id artifacts anymoreYou Shall Be My Weapon! now only requires being 'big' but ad additional benefits for sizes over itEasy, Normal and Nightmare mode players are immune to instadeath attacks (but not Insane ones, they are insane after all)Lowered Irresistible Sun damage a bitMade it clear Nightmare achievements are only when playing RoguelikehumfixGreat Mummy Lord learnt the Tricks of the Trade prodigyFixed Flexible Combat to work with weaponsNote that Fearscape drains vim and ends when reaching 0Learning a talent from tree still locked from an escort will not reset masteryTrapped! quest fails if you somehow escape without killing the assassin or siding with himHide In Plain SIght correctly state it takes no turnTalents can be set to require confirmation before useAlchemists can not loose Create Alchemist Gems by unlearning Extract GemElemental Surge correctly tiggers from 200 damage, not 300Petrified Wood can be used by the golem with bonusesPrevent adding more points into Lichform once transformed, as it is uselessBuffed some lesser used artifactsCan swap position with patrolsImpending Doom is affected by spell saveStoning Poison does not turn to stone is removed earlytweakingNew donator tile
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