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  • 1.6.bun
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  • 1.7.3talenting
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Created with Raphaël 2.2.08Jul764130Jun2928272625242322212019181716151211109876432131May3029282726252423222120191817161514131211103230Apr29282726252423222120191816111098765432131Mar302928272624232221201918171615141312111098763128Feb2726252423222111109875432131Jan302928272625242322212019181615PlayerRest interface can now be used to rest for various eventsgollllemmmmmReduced Feather Wind defense bonusNPCs get some random resists as they levelupRemove out of focus sleeping mode to rpevent the dreaded black screen bugFixed ranged defense stat to affect ranged attacks instead of melee onesalchemistsstart alchemyReplaced 2handed weapon talent "Crush" with "Blood Frenzy"Renamed talents to "class talents" and skills to "generic talents"Left mouse drag does not moveFixed storescontinue tutorialstart tutorial modeChanged left side panel, shows less useless info, shows current effects, displays minimapideasmove around displayfixCheck encumberance upon strength changefix shaders loadingFix lots of monsters that did not deal damagereenable minimapfixfix main FBOdont allow jumpgate to work between levelsfixed FOV update when runningFix dual shot to only use 2 arrowsfix shaders to always use floatspalm treefixReworked the internal CMap, it now does not know what a terrain or an actor is, instead the map objects are just textures, positioned on a z-order, escort devfixesixIgnore user specific build filesRemove the user-specific filesUpdate build with new C filesUnused variablesfixdisplay hp/stamina/mana/... as color bars
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