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Created with Raphaël 2.2.027Oct26252423222120181716151413121198765432130Sep292827262423222120171615141312111098765432131Aug30292827262524232120191817161413121110987654The jeweler tome only drops in the far eastplopprevent sandworm tunnelers from going madsettings ideasazdAutosave on zone switchgrmfsecret project!testChanged ghouls and skeletons intro textItems consumed to resurrect now corectly workZemekkys now correctly takes the money he is given, and the amount has been reduced to 100plopCan not create aclehmist gems from unique/special gemsChannel Staff does not say if it crits before targettingAdded rain to the old forestmhhBreath attacks now have their own particles effectstest navier fluid particlesfixLeaving the level while an escort quest is going on will doom the escortplopArtifacts found will now be added to the known loreRemoved Benevolent Spirit talent and replaced with Suppress SummoningAmmo Creation talent is now called Forage, it is a sustained talent taht auto activated when you kill stuffImbuing items changes their namesStores now have a limit on the price they can give for an item, it changes from stores to storesNew class: Geomancer, earth specialist Archmages (no unlock yet)Arcane Feed and Shadow Feed are now sustains that provide mana regen per turnNew lore in the east to be found!Increased the damage done by Fiery Hands and Frozen HandsopsArcane Blades now start with Arcane Combat and their Flame & Lightning spells have a higher cooldownArcane Combat only casts Flame or Lightning, the other ones are more tatical and thus excludedRacial talents (except undeads) take no time to activateArcane Combat is now instantly cast (it does not use a turn)Message log now shows a scrollbarAdded string.toTString() method to convert a string to a tstringKeeping 5 pressed to spend time will correctly pass timeSandworm Tunnelers now have the stairs on their nodes list
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