- Aug 09, 2020
- Aug 08, 2020
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Mirror Image despawns a few turns after leaving combat
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DarkGod authored
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DarkGod authored
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DarkGod authored
ok this truth this was a very nasty thing! Many entities subtables that are supposed to have custom metatables did not always have them because :clone* and table.clone do not copy metatables. That was hell to figure out
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DarkGod authored
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- Aug 07, 2020
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Effects that should be removed on level change will be removed even if they can't be removed. This requires no further explanation :)
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Changed Adept and other such talent changes to bit a bit more clear in how they operate (add raw levels affected by mastery to effective level, they do NOT trigger on_learn and such and do NOT alter raw level) dont cheese slipstream
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DarkGod authored
Actors are cleaned of temporary effects upon death even if they do not ressurect, to prevent some effects from lingering after their deaths
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DarkGod authored
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DarkGod authored
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- Aug 06, 2020
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DarkGod authored
Beta3 talent tuning Slightly decrease the total amount of talent trees on rare+ enemies and restrict the level at which some problematic talents (notably antimagic) begin to show. See merge request !642
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DarkGod authored
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Lisa Greene authored
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Lisa Greene authored
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Lisa Greene authored
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Lisa Greene authored
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Lisa Greene authored
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Lisa Greene authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Unless in developer mode, during betas the game will refuse to load most addons; as they only mess up with the testing
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