- Aug 25, 2020
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Recaiden authored
# Conflicts: # game/engines/default/engine/interface/GameTargeting.lua # game/modules/tome/data/talents/techniques/combat-techniques.lua
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DarkGod authored
Disabled Korean and Japanese languages in the selector, they are not at all ready for support and were never meant to be selectable. Woops!
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DarkGod authored
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- Aug 24, 2020
- Aug 22, 2020
- Aug 21, 2020
- Aug 13, 2020
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DarkGod authored
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- Aug 10, 2020
- Aug 09, 2020
- Aug 08, 2020
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Mirror Image despawns a few turns after leaving combat
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DarkGod authored
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DarkGod authored
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DarkGod authored
ok this truth this was a very nasty thing! Many entities subtables that are supposed to have custom metatables did not always have them because :clone* and table.clone do not copy metatables. That was hell to figure out
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DarkGod authored
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- Aug 07, 2020
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Effects that should be removed on level change will be removed even if they can't be removed. This requires no further explanation :)
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Changed Adept and other such talent changes to bit a bit more clear in how they operate (add raw levels affected by mastery to effective level, they do NOT trigger on_learn and such and do NOT alter raw level) dont cheese slipstream
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DarkGod authored
Actors are cleaned of temporary effects upon death even if they do not ressurect, to prevent some effects from lingering after their deaths
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DarkGod authored
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DarkGod authored
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