- Dec 09, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6026 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 01, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5077 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 06, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4955 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 10, 2011
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dg authored
All talents now have tactiacl infos about the damage type they do so that the tactical AI can choose accordingly to target's resistances New tactical AI info: CURE, so it can know when to try to remove bad effects git-svn-id: http://svn.net-core.org/repos/t-engine4@4638 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 01, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4597 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 17, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4558 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 26, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4469 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 23, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4229 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jul 04, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3786 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 27, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3457 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 20, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3416 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 19, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3414 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3413 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Freeze cooldown is now always 3 turns higher than the freeze duration. Damage increase accordingly so no loss there git-svn-id: http://svn.net-core.org/repos/t-engine4@3412 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 26, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3280 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 25, 2011
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dg authored
Overhauled Frozen effect: You now get to act every turns but can not teleport, heal or move. The ice now has HP which can be damaged to make it go away. All your attacks can only damage the ice (not creatures) and creature attacks damage you for half their value and the ice for half git-svn-id: http://svn.net-core.org/repos/t-engine4@3271 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 28, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3087 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 28, 2011
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dg authored
Adds support for damagetype/resistance checks to the tactical AI Added cut_immune to ghosts git-svn-id: http://svn.net-core.org/repos/t-engine4@2877 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 22, 2011
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dg authored
Engine change: friendlyfire is now selffire, and friendlyfire defines if your *allies* are hit Tactical AI using NPCs will be less likely to keep hiding in corridors, they'll get into LOS to try to pound you (but then you can thus pound them too) Tactical AI now has parameters to avoid friendly fire git-svn-id: http://svn.net-core.org/repos/t-engine4@2801 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 15, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2736 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 18, 2011
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dg authored
New tactic AI. It will be used by elites and bosses mostly. It asserts the current situation, determines needs and capabilities and uses them accordingly git-svn-id: http://svn.net-core.org/repos/t-engine4@2424 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 07, 2011
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dg authored
Changed the maximun range/sight for players & NPCs from 20 to 10, thus reducing the offscreen rays of deaths, increasing tactical value and allowing for bigger tiles git-svn-id: http://svn.net-core.org/repos/t-engine4@2309 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 13, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2132 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 05, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2101 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 08, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1832 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 28, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1666 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 12, 2010
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dg authored
Prevent some zones with fixed layout to decay Added betetr talent descriptions to some talents Riposte is now useful at any talent level git-svn-id: http://svn.net-core.org/repos/t-engine4@1510 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 06, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1440 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 29, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1329 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 20, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1262 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 17, 2010
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dg authored
All (nearly) dialogs can be exited by clicking outside their borders git-svn-id: http://svn.net-core.org/repos/t-engine4@1246 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 05, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1152 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jul 23, 2010
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dg authored
New egos: charged (prefix), allows to use a random talent, with charges (do not self recharge) git-svn-id: http://svn.net-core.org/repos/t-engine4@933 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jul 08, 2010
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dg authored
Increased exp curve Health talent requires more CON more alchemist git-svn-id: http://svn.net-core.org/repos/t-engine4@889 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jun 24, 2010
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dg authored
Sandworm Tunnellers are now invulnerable git-svn-id: http://svn.net-core.org/repos/t-engine4@838 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jun 23, 2010
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dg authored
Refitted all damage formulas to use more explicit and generic (and bound) functions git-svn-id: http://svn.net-core.org/repos/t-engine4@831 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 29, 2010
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dg authored
stun/freeze/slow/pinned/confusion/blind durations reduced based on rank and physical/mental/spell resistance Freeze cooldown increased to 5 git-svn-id: http://svn.net-core.org/repos/t-engine4@713 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 27, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@702 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@701 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 05, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@508 51575b47-30f0-44d4-a5cc-537603b46e54
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