Skip to content
Snippets Groups Projects
Commit ebca996f authored by dg's avatar dg
Browse files

Added some new world artifacts

git-svn-id: http://svn.net-core.org/repos/t-engine4@1528 51575b47-30f0-44d4-a5cc-537603b46e54
parent a4fcb294
No related branches found
No related tags found
No related merge requests found
......@@ -540,7 +540,7 @@ newEntity{ base = "BASE_KNIFE",
name = "Slient Blade",
unided_name = "shining dagger",
desc = [[A thin dark dagger that seems to meld seamlessly into the shadows.]],
level_range = {40, 50},
level_range = {23, 28},
rarity = 200,
require = { stat = { cun=25 }, },
cost = 250,
......@@ -558,6 +558,56 @@ newEntity{ base = "BASE_KNIFE",
},
}
newEntity{ base = "BASE_KNIFE",
unique = true,
name = "Moon",
unided_name = "crescent blade",
desc = [[A viciously curved blade that devours the light around it.]],
level_range = {20, 30},
rarity = 200,
require = { stat = { dex=28, cun=20 }, },
cost = 300,
material_level = 3,
combat = {
dam = 24,
apr = 15,
physcrit = 5,
dammod = {dex=0.45,str=0.45},
},
wielder = {
lite = -1,
inc_damage={
[DamageType.DARKNESS] = 5,
},
melee_project={[DamageType.DARKNESS] = 20},
},
}
newEntity{ base = "BASE_KNIFE",
unique = true,
name = "Star",
unided_name = "jagged blade",
desc = [[A bright blade with more teeth than the most savage troll.]],
level_range = {20, 30},
rarity = 200,
require = { stat = { dex=20, cun=28 }, },
cost = 300,
material_level = 3,
combat = {
dam = 22,
apr = 7,
physcrit = 13,
dammod = {dex=0.45,str=0.45},
},
wielder = {
lite = 1,
inc_damage={
[DamageType.LIGHT] = 5,
},
melee_project={[DamageType.LIGHT] = 20},
},
}
newEntity{ base = "BASE_RING",
unique = true,
name = "Ring of the War Master", color = colors.DARK_GREY,
......@@ -837,6 +887,28 @@ newEntity{ base = "BASE_BATTLEAXE",
end,
}
newEntity{ base = "BASE_WARAXE",
unique = true,
name = "Blood-Letter",
unided_name = "Glacial Hatchet",
desc = [[A hand axe carved out of the most frozen parts of the helcaraxe.]],
level_range = {25, 35},
rarity = 235,
require = { stat = { str=40, dex=24 }, },
cost = 330,
material_level = 4,
combat = {
dam = 33,
apr = 4.5,
physcrit = 7,
dammod = {str=1},
},
wielder = {
combat_atk = 15,
melee_project={[DamageType.COLD] = 25},
},
}
--[=[
newEntity{
unique = true,
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment