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Commit e171f70f authored by DarkGod's avatar DarkGod
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Bloodspring triggers at 15%

parent 0350061d
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......@@ -2055,7 +2055,7 @@ function _M:onTakeHit(value, src)
end
-- Bloodspring
if value >= self.max_life * 0.20 and self:knowTalent(self.T_BLOODSPRING) then
if value >= self.max_life * 0.15 and self:knowTalent(self.T_BLOODSPRING) then
self:triggerTalent(self.T_BLOODSPRING)
end
......
......@@ -58,7 +58,7 @@ uberTalent{
self:startTalentCooldown(t)
end,
info = function(self, t)
return ([[When a single blow deals more than 20%% of your total life, a torrent of blood gushes from your body, creating a bloody tidal wave for 4 turns that deals %0.2f blight damage, heals you for 50%% of the damage done, and knocks foes back.
return ([[When a single blow deals more than 15%% of your total life, a torrent of blood gushes from your body, creating a bloody tidal wave for 4 turns that deals %0.2f blight damage, heals you for 50%% of the damage done, and knocks foes back.
The damage increases with your Constitution.]])
:format(100 + self:getCon() * 3)
end,
......
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