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Commit a66a367a authored by DarkGod's avatar DarkGod
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tiles, and skeleton assasin is elite, not boss

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......@@ -66,7 +66,7 @@ newEntity{ base = "BASE_NPC_SKELETON",
}
newEntity{ base = "BASE_NPC_SKELETON",
name = "degenerated skeleton archer", color=colors.UMBER, image="npc/skeleton_archer.png",
name = "degenerated skeleton archer", color=colors.UMBER,
desc=[[A frail skeleton; just about the only bones that aren't cracked are its arms. It's missing a hand, but a notch has been carved into its wrist to let it pull back a bowstring regardless.]],
level_range = {3, 20}, exp_worth = 1,
rarity = 3,
......@@ -124,7 +124,7 @@ newEntity{ base = "BASE_NPC_SKELETON",
}
newEntity{ base = "BASE_NPC_SKELETON",
name = "skeleton magus", color=colors.LIGHT_RED, image="npc/skeleton_mage.png",
name = "skeleton magus", color=colors.LIGHT_RED,
desc=[[This skeleton has been imbued with far more magical energy than normal, and serves as a conduit of its master's spellcasting prowess.]],
level_range = {11, nil}, exp_worth = 1,
rarity = 3,
......@@ -186,13 +186,13 @@ newEntity{ base = "BASE_NPC_SKELETON",
}
newEntity{ base = "BASE_NPC_SKELETON",
name = "skeleton assassin", color=colors.DARK_BLUE, image="npc/skeleton_warrior.png",
name = "skeleton assassin", color=colors.DARK_BLUE,
desc=[[Most skeletons announce their presence with a chorus of rattling bones; this one's been charred black and has enough cartilage between its joints to muffle its approach. The first you'll see of it will be the flash of its blade.]],
level_range = {20, nil}, exp_worth = 1,
rarity = 15,
max_life = resolvers.rngavg(90,100),
combat_armor = 5, combat_def = 1,
rank = 4,
rank = 3,
ai = "tactical",
ai_tactic = resolvers.tactic"melee",
......
game/modules/tome/data/gfx/shockbolt/npc/undead_skeleton_degenerated_skeleton_archer.png

25.7 KiB

game/modules/tome/data/gfx/shockbolt/npc/undead_skeleton_skeleton_assassin.png

25.4 KiB

game/modules/tome/data/gfx/shockbolt/npc/undead_skeleton_skeleton_magus.png

29.2 KiB

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