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Commit 951c4ed2 authored by Recaiden's avatar Recaiden
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Removed more extra tabs in descriptions.

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...@@ -58,7 +58,7 @@ newTalent{ ...@@ -58,7 +58,7 @@ newTalent{
local regen = t.getHate(self, t) local regen = t.getHate(self, t)
return ([[At the start of each turn, if you're bleeding, you gain %d hate. return ([[At the start of each turn, if you're bleeding, you gain %d hate.
You can activate this talent to quickly draw a blade across your skin, bleeding yourself for a small portion of your maximum life (%0.2f damage) over the next 5 turns. This bleed cannot be resisted or removed, but can be reduced by Bloodstained. You can activate this talent to quickly draw a blade across your skin, bleeding yourself for a small portion of your maximum life (%0.2f damage) over the next 5 turns. This bleed cannot be resisted or removed, but can be reduced by Bloodstained.
#{italic}#Pain is just about the only thing you can still feel.#{normal}#]]):tformat(regen, damage) #{italic}#Pain is just about the only thing you can still feel.#{normal}#]]):tformat(regen, damage)
end, end,
...@@ -83,7 +83,7 @@ newTalent{ ...@@ -83,7 +83,7 @@ newTalent{
info = function(self, t) info = function(self, t)
return ([[Increases critical chance by %d%% (at all times) and critical strike power by up to %d%% (based on hate). return ([[Increases critical chance by %d%% (at all times) and critical strike power by up to %d%% (based on hate).
#{italic}#Anger makes you strong. And you're always angry.#{normal}#]]):tformat(t.critChance(self, t), t.critPower(self, t)*2) #{italic}#Anger makes you strong. And you're always angry.#{normal}#]]):tformat(t.critChance(self, t), t.critPower(self, t)*2)
end, end,
} }
...@@ -144,8 +144,8 @@ newTalent{ ...@@ -144,8 +144,8 @@ newTalent{
info = function(self, t) info = function(self, t)
local price = t.getPrice(self, t) local price = t.getPrice(self, t)
return ([[Call upon your deepest reserves of strength to win no matter the cost. return ([[Call upon your deepest reserves of strength to win no matter the cost.
Immediately upon activation and every turn while this talent is active, your detrimental effects expire and your talents cool down as if an extra turn had passed. Immediately upon activation and every turn while this talent is active, your detrimental effects expire and your talents cool down as if an extra turn had passed.
This bonus cooldown occurs even if your talents would not normally cool down. This bonus cooldown occurs even if your talents would not normally cool down.
This talent deactivates automatically upon rest. This talent deactivates automatically upon rest.
This strength comes at a cost: you lose %d%% of your maximum life every turn. This can kill you. This strength comes at a cost: you lose %d%% of your maximum life every turn. This can kill you.
...@@ -200,8 +200,8 @@ newTalent{ ...@@ -200,8 +200,8 @@ newTalent{
local time = t.getTime(self, t) local time = t.getTime(self, t)
local threshold = t.getThreshold(self, t) local threshold = t.getThreshold(self, t)
local failThreshold = t.getThreshold(self, t) + t.getSpillThreshold(self, t) local failThreshold = t.getThreshold(self, t) + t.getSpillThreshold(self, t)
return ([[Any direct damage that exceeds %d%% of your maximum life has the excess damage converted to a shallow wound that bleeds over the next %d turns. This bleed cannot be resisted or removed, but can be reduced by Bloodstained. Extremely powerful hits (more than %d%% of your max life) are not fully converted. return ([[Any direct damage that exceeds %d%% of your maximum life has the excess damage converted to a shallow wound that bleeds over the next %d turns. This bleed cannot be resisted or removed, but can be reduced by Bloodstained. Extremely powerful hits (more than %d%% of your max life) are not fully converted.
#{italic}#You can't just die. That would be too easy. You deserve to die slowly.#{normal}#]]):tformat(threshold, time, failThreshold) #{italic}#You can't just die. That would be too easy. You deserve to die slowly.#{normal}#]]):tformat(threshold, time, failThreshold)
end, end,
} }
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