Skip to content
Snippets Groups Projects
Commit 9190f890 authored by Hachem_Muche's avatar Hachem_Muche
Browse files

Update random trap detection/disarm values and level ranges.

parent 3d79a41f
No related branches found
No related tags found
No related merge requests found
......@@ -27,8 +27,8 @@ newEntity{ define_as = "TRAP_ALARM",
newEntity{ base = "TRAP_ALARM",
name = "intruder alarm", auto_id = true, image = "trap/trap_intruder_alarm_01.png",
detect_power = resolvers.clscale(36,50,8,0.5),
disarm_power = resolvers.clscale(20,50,8,0.5),
detect_power = resolvers.clscale(26,25,8,0.5),
disarm_power = resolvers.clscale(30,25,8,0.5),
rarity = 3, level_range = {1, 50},
color=colors.UMBER,
message = "@Target@ triggers an alarm!",
......@@ -55,8 +55,8 @@ newEntity{ base = "TRAP_ALARM",
newEntity{ base = "TRAP_ALARM",
name = "summoning alarm", auto_id = true, image = "trap/trap_summoning_alarm_01.png",
detect_power = resolvers.clscale(30,50,8,0.5),
disarm_power = resolvers.clscale(46,50,8,0.5),
detect_power = resolvers.clscale(30,25,8,0.5),
disarm_power = resolvers.clscale(46,25,8,0.5),
rarity = 3, level_range = {10, 50},
color=colors.DARK_UMBER,
nb_summon = resolvers.mbonus(3, 2),
......
......@@ -25,9 +25,9 @@ newEntity{ define_as = "TRAP_ANNOY",
newEntity{ base = "TRAP_ANNOY",
name = "lethargy trap", auto_id = true, image = "trap/trap_lethargy_rune_01.png",
detect_power = resolvers.clscale(20,50,8,0.5),
disarm_power = resolvers.clscale(36,50,8,0.5),
rarity = 3, level_range = {1, 50},
detect_power = resolvers.clscale(20,25,10,0.5),
disarm_power = resolvers.clscale(36,25,10,0.5),
rarity = 3, level_range = {5, nil},
color=colors.BLUE,
message = "@Target@ seems less active.",
unided_name = "pattern of glyphs",
......@@ -50,9 +50,9 @@ newEntity{ base = "TRAP_ANNOY",
newEntity{ base = "TRAP_ANNOY",
name = "burning curse trap", auto_id = true, image = "trap/trap_burning_curse_01.png",
detect_power = resolvers.clscale(50,50,8,0.5),
disarm_power = resolvers.clscale(58,50,8,0.5),
rarity = 3, level_range = {30, 50},
detect_power = resolvers.clscale(35,30,15,0.5),
disarm_power = resolvers.clscale(40,30,15,0.5),
rarity = 3, level_range = {30, nil},
color=colors.ORCHID,
message = "@Target@ triggers a burning curse!",
unided_name = "dark pentagram",
......
......@@ -31,8 +31,8 @@ newEntity{ define_as = "TRAP_COMPLEX",
newEntity{ base = "TRAP_COMPLEX",
subtype = "boulder",
name = "giant boulder trap", image = "trap/trap_pressure_plate_01.png",
detect_power = resolvers.clscale(40, 50, 8, 0.5),
disarm_power = resolvers.clscale(50, 50, 8, 0.5),
detect_power = resolvers.clscale(30, 25, 8, 0.5),
disarm_power = resolvers.clscale(35, 25, 8, 0.5),
rarity = 3, level_range = {1, nil},
color = colors.UMBER,
message = "@Target@ walks on a trap, and there is a loud noise.",
......@@ -77,11 +77,12 @@ newEntity{ base = "TRAP_COMPLEX",
end,
}
local spin_types = {engine.DamageType.ARCANE_SILENCE, engine.DamageType.DARKSTUN, engine.DamageType.COLDNEVERMOVE}
newEntity{ base = "TRAP_COMPLEX",
subtype = "arcane",
name = "spinning beam trap", image = "trap/trap_glyph_explosion_01_64.png",
detect_power = resolvers.clscale(40, 50, 8, 0.5),
disarm_power = resolvers.clscale(50, 50, 8, 0.5),
detect_power = resolvers.clscale(35, 35, 8, 0.5),
disarm_power = resolvers.clscale(40, 35, 8, 0.5),
rarity = 3, level_range = {1, nil},
color=colors.PURPLE,
message = "@Target@ activates a trap, and its magical energies change.",
......@@ -108,14 +109,15 @@ newEntity{ base = "TRAP_COMPLEX",
self.list = list
self.on_added = nil
end,
dammode = rng.table{engine.DamageType.ARCANE_SILENCE, engine.DamageType.DARKSTUN, engine.DamageType.COLDNEVERMOVE},
dammodes = spin_types,
dammode = resolvers.rngtable(spin_types),
dam = resolvers.clscale(200, 50, 50, 0.75, 0),
mag = resolvers.mbonus(200, 30),
unlock_talent_on_disarm = {tid = Talents.T_BEAM_TRAP, chance = 35},
triggered = function(self, x, y, who)
if self:reactionToward(who) < 0 then
local dammode = self.dammode
while dammode == self.dammode do dammode = rng.table{engine.DamageType.ARCANE_SILENCE, engine.DamageType.DARKSTUN, engine.DamageType.COLDNEVERMOVE} end
while dammode == self.dammode do dammode = rng.table(self.dammodes) end
self.dammode = dammode
if not self.added_to_level then game.level:addEntity(self) self.added_to_level = true end
......@@ -151,8 +153,8 @@ newEntity{ base = "TRAP_COMPLEX",
newEntity{ base = "TRAP_COMPLEX",
subtype = "nature",
name = "poison spore", image = "trap/trap_acid_blast_01.png",
detect_power = resolvers.clscale(40, 50, 8, 0.5),
disarm_power = resolvers.clscale(50, 50, 8, 0.5),
detect_power = resolvers.clscale(25, 25, 8, 0.5),
disarm_power = resolvers.clscale(35, 25, 8, 0.5),
rarity = 3, level_range = {1, nil},
color=colors.GREEN,
message = "@Target@ walks on a poison spore.",
......@@ -214,8 +216,8 @@ newEntity{ base = "TRAP_COMPLEX",
newEntity{ base = "TRAP_COMPLEX",
subtype = "arcane",
name = "delayed explosion trap", image = "trap/trap_fire_rune_01.png",
detect_power = resolvers.clscale(40, 50, 8, 0.5),
disarm_power = resolvers.clscale(50, 50, 8, 0.5),
detect_power = resolvers.clscale(35, 25, 8, 0.5),
disarm_power = resolvers.clscale(45, 25, 8, 0.5),
rarity = 3, level_range = {1, nil},
color=colors.RED,
pressure_trap = true,
......@@ -266,8 +268,8 @@ newEntity{ base = "TRAP_COMPLEX",
newEntity{ base = "TRAP_COMPLEX",
subtype = "arcane",
name = "cold flames trap", image = "trap/trap_frost_rune_01.png",
detect_power = resolvers.clscale(40, 50, 8, 0.5),
disarm_power = resolvers.clscale(50, 50, 8, 0.5),
detect_power = resolvers.clscale(30, 25, 8, 0.5),
disarm_power = resolvers.clscale(35, 25, 8, 0.5),
rarity = 3, level_range = {1, nil},
color=colors.BLUE,
pressure_trap = true,
......
......@@ -50,8 +50,8 @@ newEntity{ define_as = "TRAP_ELEMENTAL_BLAST",
newEntity{ base = "TRAP_ELEMENTAL",
subtype = "acid",
name = "acid trap", image = "trap/blast_acid01.png",
detect_power = resolvers.clscale(6,30,4,0.5),
disarm_power = resolvers.clscale(6,30,4,0.5),
detect_power = resolvers.clscale(6,10,4,0.5),
disarm_power = resolvers.clscale(6,10,4,0.5),
rarity = 3, level_range = {1, 30},
color_r=40, color_g=220, color_b=0,
message = "A stream of acid gushes onto @target@!",
......@@ -62,8 +62,8 @@ newEntity{ base = "TRAP_ELEMENTAL",
newEntity{ base = "TRAP_ELEMENTAL",
subtype = "fire",
name = "fire trap", image = "trap/blast_fire01.png",
detect_power = resolvers.clscale(6,30,4,0.5),
disarm_power = resolvers.clscale(6,30,4,0.5),
detect_power = resolvers.clscale(6,10,4,0.5),
disarm_power = resolvers.clscale(6,10,4,0.5),
rarity = 3, level_range = {1, 30},
color_r=220, color_g=0, color_b=0,
message = "A bolt of fire blasts onto @target@!",
......@@ -74,8 +74,8 @@ newEntity{ base = "TRAP_ELEMENTAL",
newEntity{ base = "TRAP_ELEMENTAL",
subtype = "cold",
name = "ice trap", image = "trap/blast_ice01.png",
detect_power = resolvers.clscale(6,30,4,0.5),
disarm_power = resolvers.clscale(6,30,4,0.5),
detect_power = resolvers.clscale(6,10,4,0.5),
disarm_power = resolvers.clscale(6,10,4,0.5),
rarity = 3, level_range = {1, 30},
color_r=150, color_g=150, color_b=220,
message = "A bolt of ice blasts onto @target@!",
......@@ -87,8 +87,8 @@ newEntity{ base = "TRAP_ELEMENTAL",
newEntity{ base = "TRAP_ELEMENTAL",
subtype = "lightning",
name = "lightning trap", image = "trap/blast_lightning01.png",
detect_power = resolvers.clscale(6,30,4,0.5),
disarm_power = resolvers.clscale(6,30,4,0.5),
detect_power = resolvers.clscale(6,10,4,0.5),
disarm_power = resolvers.clscale(6,10,4,0.5),
rarity = 3, level_range = {1, 30},
color_r=0, color_g=0, color_b=220,
message = "A bolt of lightning fires onto @target@!",
......@@ -100,8 +100,8 @@ newEntity{ base = "TRAP_ELEMENTAL",
subtype = "poison",
name = "poison trap",
image = "trap/trap_poison_burst_01.png",
detect_power = resolvers.clscale(6,30,4,0.5),
disarm_power = resolvers.clscale(6,30,4,0.5),
detect_power = resolvers.clscale(6,10,4,0.5),
disarm_power = resolvers.clscale(6,10,4,0.5),
rarity = 3, level_range = {1, 30},
color_r=0, color_g=220, color_b=0,
message = "A stream of poison gushes onto @target@!",
......@@ -117,9 +117,9 @@ newEntity{ base = "TRAP_ELEMENTAL_BLAST",
subtype = "acid",
name = "acid blast trap",
image = "trap/trap_acid_blast_01.png",
detect_power = resolvers.clscale(50,50,8,0.5),
disarm_power = resolvers.clscale(50,50,8,0.5),
rarity = 3, level_range = {20, 50},
detect_power = resolvers.clscale(35,25,8,0.5),
disarm_power = resolvers.clscale(35,25,8,0.5),
rarity = 3, level_range = {20, nil},
color_r=40, color_g=220, color_b=0,
message = "A stream of acid gushes onto @target@!",
unided_name = "corroded spot",
......@@ -129,9 +129,9 @@ newEntity{ base = "TRAP_ELEMENTAL_BLAST",
newEntity{ base = "TRAP_ELEMENTAL_BLAST",
subtype = "fire",
name = "fire blast trap", image = "trap/trap_fire_rune_01.png",
detect_power = resolvers.clscale(50,50,8,0.5),
disarm_power = resolvers.clscale(50,50,8,0.5),
rarity = 3, level_range = {20, 50},
detect_power = resolvers.clscale(35,25,8,0.5),
disarm_power = resolvers.clscale(35,25,8,0.5),
rarity = 3, level_range = {20, nil},
color_r=220, color_g=0, color_b=0,
message = "A bolt of fire fires onto @target@!",
unided_name = "burnt spot",
......@@ -142,9 +142,9 @@ newEntity{ base = "TRAP_ELEMENTAL_BLAST",
newEntity{ base = "TRAP_ELEMENTAL_BLAST",
subtype = "cold",
name = "ice blast trap", image = "trap/trap_frost_rune_01.png",
detect_power = resolvers.clscale(50,50,8,0.5),
disarm_power = resolvers.clscale(50,50,8,0.5),
rarity = 3, level_range = {20, 50},
detect_power = resolvers.clscale(35,25,8,0.5),
disarm_power = resolvers.clscale(35,25,8,0.5),
rarity = 3, level_range = {20, nil},
color_r=150, color_g=150, color_b=220,
message = "A bolt of ice blasts onto @target@!",
unided_name = "frozen spot",
......@@ -155,9 +155,9 @@ newEntity{ base = "TRAP_ELEMENTAL_BLAST",
newEntity{ base = "TRAP_ELEMENTAL_BLAST",
subtype = "lightning",
name = "lightning blast trap", image = "trap/trap_lightning_rune_02.png",
detect_power = resolvers.clscale(50,50,8,0.5),
disarm_power = resolvers.clscale(50,50,8,0.5),
rarity = 3, level_range = {20, 50},
detect_power = resolvers.clscale(35,25,8,0.5),
disarm_power = resolvers.clscale(35,25,8,0.5),
rarity = 3, level_range = {20, nil},
color_r=0, color_g=0, color_b=220,
message = "A bolt of lightning fires onto @target@!",
unided_name = "arcing spot",
......@@ -167,9 +167,9 @@ newEntity{ base = "TRAP_ELEMENTAL_BLAST",
newEntity{ base = "TRAP_ELEMENTAL_BLAST", image = "trap/trap_poison_blast_01.png",
subtype = "poison",
name = "poison blast trap",
detect_power = resolvers.clscale(50,50,8,0.5),
disarm_power = resolvers.clscale(50,50,8,0.5),
rarity = 3, level_range = {20, 50},
detect_power = resolvers.clscale(35,25,8,0.5),
disarm_power = resolvers.clscale(35,25,8,0.5),
rarity = 3, level_range = {20, nil},
color_r=0, color_g=220, color_b=0,
message = "A stream of poison gushes onto @target@!",
dam = resolvers.clscale(160, 50, 40, 0.75, 60),
......@@ -180,9 +180,9 @@ newEntity{ base = "TRAP_ELEMENTAL_BLAST", image = "trap/trap_poison_blast_01.png
newEntity{ base = "TRAP_ELEMENTAL_BLAST", image = "trap/trap_purging.png",
subtype = "nature",
name = "anti-magic trap",
detect_power = resolvers.clscale(50,50,8,0.5),
disarm_power = resolvers.clscale(50,50,8,0.5),
rarity = 8, level_range = {25, 50},
detect_power = resolvers.clscale(40,25,15,0.5),
disarm_power = resolvers.clscale(35,25,15,0.5),
rarity = 8, level_range = {25, nil},
color_r=40, color_g=220, color_b=0,
message = "@Target@ is blasted with anti-magic forces!",
dam = resolvers.clscale(160, 50, 40, 0.75, 60),
......@@ -196,9 +196,9 @@ newEntity{ base = "TRAP_ELEMENTAL_BLAST", image = "trap/trap_purging.png",
newEntity{ base = "TRAP_ELEMENTAL_BLAST",
subtype = "fire",
name = "dragon fire trap", image = "trap/trap_dragonsfire.png",
detect_power = resolvers.clscale(50,50,8,0.5),
disarm_power = resolvers.clscale(50,50,8,0.5),
rarity = 8, level_range = {25, 50},
detect_power = resolvers.clscale(40,25,12,0.5),
disarm_power = resolvers.clscale(40,25,12,0.5),
rarity = 8, level_range = {25, nil},
color_r=220, color_g=0, color_b=0,
message = "A powerful blast of fire impacts @target@!",
unided_name = "burned area",
......
......@@ -30,8 +30,8 @@ newEntity{ define_as = "TRAP_NATURAL_FOREST",
newEntity{ base = "TRAP_NATURAL_FOREST",
name = "sliding rock", auto_id = true, image = "trap/trap_slippery_rocks_01.png",
detect_power = resolvers.clscale(6,50,8,0.5),
disarm_power = resolvers.clscale(16,50,8,0.5),
detect_power = resolvers.clscale(6,10,4,0.5),
disarm_power = resolvers.clscale(16,10,8,0.5),
rarity = 3, level_range = {1, 50},
color=colors.UMBER,
pressure_trap = true,
......@@ -50,8 +50,8 @@ newEntity{ base = "TRAP_NATURAL_FOREST",
newEntity{ base = "TRAP_NATURAL_FOREST",
name = "poison vine", auto_id = true, image = "trap/poison_vines01.png",
detect_power = resolvers.clscale(8,50,8,0.5),
disarm_power = resolvers.clscale(2,50,8,0.5),
detect_power = resolvers.clscale(8,10,6,0.5),
disarm_power = resolvers.clscale(12,10,8,0.5),
rarity = 3, level_range = {1, 50},
color=colors.GREEN,
message = "A poisonous vine strikes at @Target@!",
......
......@@ -27,7 +27,7 @@ newEntity{ base = "TRAP_TELEPORT",
name = "teleport trap", auto_id = true, image = "trap/trap_teleport_01.png",
desc = [[Teleports the victim away. How does anyone get close enough to disarm this trap...?]],
detect_power = resolvers.mbonus(5, 40), disarm_power = resolvers.mbonus(10, 50),
rarity = 5, level_range = {5, 50},
rarity = 5, level_range = {5, nil},
color=colors.UMBER,
pressure_trap = true,
message = "@Target@ shimmers briefly.",
......
......@@ -27,8 +27,8 @@ newEntity{ define_as = "TRAP_TEMPORAL",
newEntity{ base = "TRAP_TEMPORAL",
name = "disturbed pocket of time", auto_id = true, image = "trap/disturbed_pocket_of_time.png",
detect_power = resolvers.clscale(10,50,8,0.5),
disarm_power = resolvers.clscale(35,50,8,0.5),
detect_power = resolvers.clscale(10,25,8,0.5),
disarm_power = resolvers.clscale(25,25,8,0.5),
rarity = 3, level_range = {1, 50},
color=colors.VIOLET,
message = "@Target@ is caught in a distorted pocket of time!",
......@@ -42,9 +42,9 @@ newEntity{ base = "TRAP_TEMPORAL",
newEntity{ base = "TRAP_TEMPORAL",
name = "extremely disturbed pocket of time", auto_id = true, image = "trap/extremely_disturbed_pocket_of_time.png",
detect_power = resolvers.clscale(8,50,8,0.5),
disarm_power = resolvers.clscale(45,50,8,0.5),
rarity = 6, level_range = {1, 50},
detect_power = resolvers.clscale(8,25,8,0.5),
disarm_power = resolvers.clscale(32,25,8,0.5),
rarity = 6, level_range = {1, nil},
color=colors.PURPLE,
message = "@Target@ is caught in an extremely distorted pocket of time!",
unided_name = "distortion",
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment