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Commit 854b64d7 authored by DarkGod's avatar DarkGod
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Reduced number of ghouls summoned by very high levels of Call of the Mausoleum

parent 170a9aed
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......@@ -124,7 +124,11 @@ newTalent{
},
radius = function(self, t) return self:getTalentRadius(self:getTalentFromId(self.T_NECROTIC_AURA)) end,
target = function(self, t) return {type="ball", range=self:getTalentRange(t), radius=self:getTalentRadius(t), selffire=false, talent=t} end,
getNb = function(self, t, ignore) return math.max(1, math.floor(self:combatTalentScale(t, 1, 5))) end,
getNb = function(self, t, ignore)
local nb = math.max(1, math.floor(self:combatTalentScale(t, 1, 5)))
if nb > 6 then nb = math.floor(6 + (nb - 6) ^ 0.7) end
return nb
end,
getEvery = function(self, t, ignore) return math.floor(self:combatTalentLimit(t, 10, 30, 12)) end,
getTurns = function(self, t, ignore) return math.floor(self:combatTalentScale(t, 5, 10)) end,
getLevel = function(self, t) return math.floor(self:combatScale(self:getTalentLevel(t), -6, 0.9, 2, 5)) end, -- -6 @ 1, +2 @ 5, +5 @ 8
......
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