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Commit 7e6da88f authored by Hachem_Muche's avatar Hachem_Muche
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temporary rollback

parent b43c9c6b
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......@@ -76,8 +76,7 @@ newTalent{
trapDisarm = function(self, t)
local tl, power = self:getTalentLevel(t), self:attr("disarm_bonus") or 0
if tl > 0 then
-- power = power + self:combatScale(tl * self:getCun(25, true), 0, 0, 125, 125)
power = power + math.max(0, self:combatScale(tl * self:getCun(25, true), 10, 3.75, 90, 125, 0.25)) -- ~ 90 at TL 5, 100 cunning
power = power + self:combatScale(tl * self:getCun(25, true), 0, 0, 125, 125)
end
return power
end,
......
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