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Commit 7dc44f7d authored by DarkGod's avatar DarkGod
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Shadow's Path now has disminishing returns

parent caf30f5b
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......@@ -181,6 +181,7 @@ newTalent{
game.level.map:particleEmitter(a.x, a.y, math.max(math.abs(x-a.x), math.abs(y-a.y)), "shadow_beam", {tx=x-a.x, ty=y-a.y})
a:project(tg, x, y, DamageType.PHYSICAL, dam)
dam = dam * 0.6
a:move(sx, sy, true)
......@@ -193,6 +194,7 @@ newTalent{
end,
info = function(self, t)
return ([[Command all Shadows within sight to tele-dash to a target location, damaging any enemies they pass through for %0.1f Physical damage.
Each successive shadow deal 40%% less damage.
For the purpose of this talent, you force your shadows through any walls in their way.
Damage increases with your Mindpower.]]):
tformat(t.getDamage(self, t) * shadowWarriorMult(self))
......
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