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Commit 5507e977 authored by dg's avatar dg
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import luasocket

remdebug (but it is probably too slow to use)
better stacktrace (elcugo)


git-svn-id: http://svn.net-core.org/repos/t-engine4@27 51575b47-30f0-44d4-a5cc-537603b46e54
parent 9ce0336b
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with 3113 additions and 3 deletions
--[[ Allows for remote debugging, but it makes things *SLOW*
require"remdebug.engine"
remdebug.engine.start()
]]
-- load some utility functions
dofile("/engine/utils.lua")
......
-----------------------------------------------------------------------------
-- LTN12 - Filters, sources, sinks and pumps.
-- LuaSocket toolkit.
-- Author: Diego Nehab
-- RCS ID: $Id: ltn12.lua,v 1.31 2006/04/03 04:45:42 diego Exp $
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
-- Declare module
-----------------------------------------------------------------------------
local string = require("string")
local table = require("table")
local base = _G
module("ltn12")
filter = {}
source = {}
sink = {}
pump = {}
-- 2048 seems to be better in windows...
BLOCKSIZE = 2048
_VERSION = "LTN12 1.0.1"
-----------------------------------------------------------------------------
-- Filter stuff
-----------------------------------------------------------------------------
-- returns a high level filter that cycles a low-level filter
function filter.cycle(low, ctx, extra)
base.assert(low)
return function(chunk)
local ret
ret, ctx = low(ctx, chunk, extra)
return ret
end
end
-- chains a bunch of filters together
-- (thanks to Wim Couwenberg)
function filter.chain(...)
local n = table.getn(arg)
local top, index = 1, 1
local retry = ""
return function(chunk)
retry = chunk and retry
while true do
if index == top then
chunk = arg[index](chunk)
if chunk == "" or top == n then return chunk
elseif chunk then index = index + 1
else
top = top+1
index = top
end
else
chunk = arg[index](chunk or "")
if chunk == "" then
index = index - 1
chunk = retry
elseif chunk then
if index == n then return chunk
else index = index + 1 end
else base.error("filter returned inappropriate nil") end
end
end
end
end
-----------------------------------------------------------------------------
-- Source stuff
-----------------------------------------------------------------------------
-- create an empty source
local function empty()
return nil
end
function source.empty()
return empty
end
-- returns a source that just outputs an error
function source.error(err)
return function()
return nil, err
end
end
-- creates a file source
function source.file(handle, io_err)
if handle then
return function()
local chunk = handle:read(BLOCKSIZE)
if not chunk then handle:close() end
return chunk
end
else return source.error(io_err or "unable to open file") end
end
-- turns a fancy source into a simple source
function source.simplify(src)
base.assert(src)
return function()
local chunk, err_or_new = src()
src = err_or_new or src
if not chunk then return nil, err_or_new
else return chunk end
end
end
-- creates string source
function source.string(s)
if s then
local i = 1
return function()
local chunk = string.sub(s, i, i+BLOCKSIZE-1)
i = i + BLOCKSIZE
if chunk ~= "" then return chunk
else return nil end
end
else return source.empty() end
end
-- creates rewindable source
function source.rewind(src)
base.assert(src)
local t = {}
return function(chunk)
if not chunk then
chunk = table.remove(t)
if not chunk then return src()
else return chunk end
else
table.insert(t, chunk)
end
end
end
function source.chain(src, f)
base.assert(src and f)
local last_in, last_out = "", ""
local state = "feeding"
local err
return function()
if not last_out then
base.error('source is empty!', 2)
end
while true do
if state == "feeding" then
last_in, err = src()
if err then return nil, err end
last_out = f(last_in)
if not last_out then
if last_in then
base.error('filter returned inappropriate nil')
else
return nil
end
elseif last_out ~= "" then
state = "eating"
if last_in then last_in = "" end
return last_out
end
else
last_out = f(last_in)
if last_out == "" then
if last_in == "" then
state = "feeding"
else
base.error('filter returned ""')
end
elseif not last_out then
if last_in then
base.error('filter returned inappropriate nil')
else
return nil
end
else
return last_out
end
end
end
end
end
-- creates a source that produces contents of several sources, one after the
-- other, as if they were concatenated
-- (thanks to Wim Couwenberg)
function source.cat(...)
local src = table.remove(arg, 1)
return function()
while src do
local chunk, err = src()
if chunk then return chunk end
if err then return nil, err end
src = table.remove(arg, 1)
end
end
end
-----------------------------------------------------------------------------
-- Sink stuff
-----------------------------------------------------------------------------
-- creates a sink that stores into a table
function sink.table(t)
t = t or {}
local f = function(chunk, err)
if chunk then table.insert(t, chunk) end
return 1
end
return f, t
end
-- turns a fancy sink into a simple sink
function sink.simplify(snk)
base.assert(snk)
return function(chunk, err)
local ret, err_or_new = snk(chunk, err)
if not ret then return nil, err_or_new end
snk = err_or_new or snk
return 1
end
end
-- creates a file sink
function sink.file(handle, io_err)
if handle then
return function(chunk, err)
if not chunk then
handle:close()
return 1
else return handle:write(chunk) end
end
else return sink.error(io_err or "unable to open file") end
end
-- creates a sink that discards data
local function null()
return 1
end
function sink.null()
return null
end
-- creates a sink that just returns an error
function sink.error(err)
return function()
return nil, err
end
end
-- chains a sink with a filter
function sink.chain(f, snk)
base.assert(f and snk)
return function(chunk, err)
if chunk ~= "" then
local filtered = f(chunk)
local done = chunk and ""
while true do
local ret, snkerr = snk(filtered, err)
if not ret then return nil, snkerr end
if filtered == done then return 1 end
filtered = f(done)
end
else return 1 end
end
end
-----------------------------------------------------------------------------
-- Pump stuff
-----------------------------------------------------------------------------
-- pumps one chunk from the source to the sink
function pump.step(src, snk)
local chunk, src_err = src()
local ret, snk_err = snk(chunk, src_err)
if chunk and ret then return 1
else return nil, src_err or snk_err end
end
-- pumps all data from a source to a sink, using a step function
function pump.all(src, snk, step)
base.assert(src and snk)
step = step or pump.step
while true do
local ret, err = step(src, snk)
if not ret then
if err then return nil, err
else return 1 end
end
end
end
-----------------------------------------------------------------------------
-- MIME support for the Lua language.
-- Author: Diego Nehab
-- Conforming to RFCs 2045-2049
-- RCS ID: $Id: mime.lua,v 1.29 2007/06/11 23:44:54 diego Exp $
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
-- Declare module and import dependencies
-----------------------------------------------------------------------------
local base = _G
local ltn12 = require("ltn12")
local mime = require("mime.core")
local io = require("io")
local string = require("string")
module("mime")
-- encode, decode and wrap algorithm tables
encodet = {}
decodet = {}
wrapt = {}
-- creates a function that chooses a filter by name from a given table
local function choose(table)
return function(name, opt1, opt2)
if base.type(name) ~= "string" then
name, opt1, opt2 = "default", name, opt1
end
local f = table[name or "nil"]
if not f then
base.error("unknown key (" .. base.tostring(name) .. ")", 3)
else return f(opt1, opt2) end
end
end
-- define the encoding filters
encodet['base64'] = function()
return ltn12.filter.cycle(b64, "")
end
encodet['quoted-printable'] = function(mode)
return ltn12.filter.cycle(qp, "",
(mode == "binary") and "=0D=0A" or "\r\n")
end
-- define the decoding filters
decodet['base64'] = function()
return ltn12.filter.cycle(unb64, "")
end
decodet['quoted-printable'] = function()
return ltn12.filter.cycle(unqp, "")
end
local function format(chunk)
if chunk then
if chunk == "" then return "''"
else return string.len(chunk) end
else return "nil" end
end
-- define the line-wrap filters
wrapt['text'] = function(length)
length = length or 76
return ltn12.filter.cycle(wrp, length, length)
end
wrapt['base64'] = wrapt['text']
wrapt['default'] = wrapt['text']
wrapt['quoted-printable'] = function()
return ltn12.filter.cycle(qpwrp, 76, 76)
end
-- function that choose the encoding, decoding or wrap algorithm
encode = choose(encodet)
decode = choose(decodet)
wrap = choose(wrapt)
-- define the end-of-line normalization filter
function normalize(marker)
return ltn12.filter.cycle(eol, 0, marker)
end
-- high level stuffing filter
function stuff()
return ltn12.filter.cycle(dot, 2)
end
--
-- RemDebug 1.0 Beta
-- Copyright Kepler Project 2005 (http://www.keplerproject.org/remdebug)
--
local socket = require"socket"
--local lfs = require"lfs"
local debug = require"debug"
module("remdebug.engine", package.seeall)
_COPYRIGHT = "2006 - Kepler Project"
_DESCRIPTION = "Remote Debugger for the Lua programming language"
_VERSION = "1.0"
local coro_debugger
local events = { BREAK = 1, WATCH = 2 }
local breakpoints = {}
local watches = {}
local step_into = false
local step_over = false
local step_level = 0
local stack_level = 0
local controller_host = "localhost"
local controller_port = 8171
local function set_breakpoint(file, line)
if not breakpoints[file] then
breakpoints[file] = {}
end
breakpoints[file][line] = true
end
local function remove_breakpoint(file, line)
if breakpoints[file] then
breakpoints[file][line] = nil
end
end
local function has_breakpoint(file, line)
return breakpoints[file] and breakpoints[file][line]
end
local function restore_vars(vars)
if type(vars) ~= 'table' then return end
local func = debug.getinfo(3, "f").func
local i = 1
local written_vars = {}
while true do
local name = debug.getlocal(3, i)
if not name then break end
debug.setlocal(3, i, vars[name])
written_vars[name] = true
i = i + 1
end
i = 1
while true do
local name = debug.getupvalue(func, i)
if not name then break end
if not written_vars[name] then
debug.setupvalue(func, i, vars[name])
written_vars[name] = true
end
i = i + 1
end
end
local function capture_vars()
local vars = {}
local func = debug.getinfo(3, "f").func
local i = 1
while true do
local name, value = debug.getupvalue(func, i)
if not name then break end
vars[name] = value
i = i + 1
end
i = 1
while true do
local name, value = debug.getlocal(3, i)
if not name then break end
vars[name] = value
i = i + 1
end
setmetatable(vars, { __index = getfenv(func), __newindex = getfenv(func) })
return vars
end
local function break_dir(path)
local paths = {}
path = string.gsub(path, "\\", "/")
for w in string.gfind(path, "[^\/]+") do
table.insert(paths, w)
end
return paths
end
local function merge_paths(path1, path2)
local paths1 = break_dir(path1)
local paths2 = break_dir(path2)
for i, path in ipairs(paths2) do
if path == ".." then
table.remove(paths1, table.getn(paths1))
elseif path ~= "." then
table.insert(paths1, path)
end
end
return table.concat(paths1, "/")
end
local function debug_hook(event, line)
if event == "call" then
stack_level = stack_level + 1
elseif event == "return" then
stack_level = stack_level - 1
else
local file = debug.getinfo(2, "S").source
if string.find(file, "@") == 1 then
file = string.sub(file, 2)
end
file = merge_paths("/", file)
local vars = capture_vars()
table.foreach(watches, function (index, value)
setfenv(value, vars)
local status, res = pcall(value)
if status and res then
coroutine.resume(coro_debugger, events.WATCH, vars, file, line, index)
end
end)
if step_into or (step_over and stack_level <= step_level) or has_breakpoint(file, line) then
step_into = false
step_over = false
coroutine.resume(coro_debugger, events.BREAK, vars, file, line)
restore_vars(vars)
end
end
end
local function debugger_loop(server)
local command
local eval_env = {}
while true do
local line, status = server:receive()
command = string.sub(line, string.find(line, "^[A-Z]+"))
if command == "SETB" then
local _, _, _, filename, line = string.find(line, "^([A-Z]+)%s+([%w%p]+)%s+(%d+)$")
if filename and line then
set_breakpoint(filename, tonumber(line))
server:send("200 OK\n")
else
server:send("400 Bad Request\n")
end
elseif command == "DELB" then
local _, _, _, filename, line = string.find(line, "^([A-Z]+)%s+([%w%p]+)%s+(%d+)$")
if filename and line then
remove_breakpoint(filename, tonumber(line))
server:send("200 OK\n")
else
server:send("400 Bad Request\n")
end
elseif command == "EXEC" then
local _, _, chunk = string.find(line, "^[A-Z]+%s+(.+)$")
if chunk then
local func = loadstring(chunk)
local status, res
if func then
setfenv(func, eval_env)
status, res = xpcall(func, debug.traceback)
end
res = tostring(res)
if status then
server:send("200 OK " .. string.len(res) .. "\n")
server:send(res)
else
server:send("401 Error in Expression " .. string.len(res) .. "\n")
server:send(res)
end
else
server:send("400 Bad Request\n")
end
elseif command == "SETW" then
local _, _, exp = string.find(line, "^[A-Z]+%s+(.+)$")
if exp then
local func = loadstring("return(" .. exp .. ")")
local newidx = table.getn(watches) + 1
watches[newidx] = func
table.setn(watches, newidx)
server:send("200 OK " .. newidx .. "\n")
else
server:send("400 Bad Request\n")
end
elseif command == "DELW" then
local _, _, index = string.find(line, "^[A-Z]+%s+(%d+)$")
index = tonumber(index)
if index then
watches[index] = nil
server:send("200 OK\n")
else
server:send("400 Bad Request\n")
end
elseif command == "RUN" then
server:send("200 OK\n")
local ev, vars, file, line, idx_watch = coroutine.yield()
eval_env = vars
if ev == events.BREAK then
server:send("202 Paused " .. file .. " " .. line .. "\n")
elseif ev == events.WATCH then
server:send("203 Paused " .. file .. " " .. line .. " " .. idx_watch .. "\n")
else
server:send("401 Error in Execution " .. string.len(file) .. "\n")
server:send(file)
end
elseif command == "STEP" then
server:send("200 OK\n")
step_into = true
local ev, vars, file, line, idx_watch = coroutine.yield()
eval_env = vars
if ev == events.BREAK then
server:send("202 Paused " .. file .. " " .. line .. "\n")
elseif ev == events.WATCH then
server:send("203 Paused " .. file .. " " .. line .. " " .. idx_watch .. "\n")
else
server:send("401 Error in Execution " .. string.len(file) .. "\n")
server:send(file)
end
elseif command == "OVER" then
server:send("200 OK\n")
step_over = true
step_level = stack_level
local ev, vars, file, line, idx_watch = coroutine.yield()
eval_env = vars
if ev == events.BREAK then
server:send("202 Paused " .. file .. " " .. line .. "\n")
elseif ev == events.WATCH then
server:send("203 Paused " .. file .. " " .. line .. " " .. idx_watch .. "\n")
else
server:send("401 Error in Execution " .. string.len(file) .. "\n")
server:send(file)
end
else
server:send("400 Bad Request\n")
end
end
end
coro_debugger = coroutine.create(debugger_loop)
--
-- remdebug.engine.config(tab)
-- Configures the engine
--
function config(tab)
if tab.host then
controller_host = tab.host
end
if tab.port then
controller_port = tab.port
end
end
--
-- remdebug.engine.start()
-- Tries to start the debug session by connecting with a controller
--
function start()
pcall(require, "remdebug.config")
local server = socket.tcp()
server:connect(controller_host, controller_port)
if server then
_TRACEBACK = function (message)
local err = debug.traceback(message)
server:send("401 Error in Execution " .. string.len(err) .. "\n")
server:send(err)
server:close()
return err
end
debug.sethook(debug_hook, "lcr")
return coroutine.resume(coro_debugger, server)
end
end
-----------------------------------------------------------------------------
-- LuaSocket helper module
-- Author: Diego Nehab
-- RCS ID: $Id: socket.lua,v 1.22 2005/11/22 08:33:29 diego Exp $
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
-- Declare module and import dependencies
-----------------------------------------------------------------------------
local base = _G
local string = require("string")
local math = require("math")
local socket = require("socket.core")
module("socket")
-----------------------------------------------------------------------------
-- Exported auxiliar functions
-----------------------------------------------------------------------------
function connect(address, port, laddress, lport)
local sock, err = socket.tcp()
if not sock then return nil, err end
if laddress then
local res, err = sock:bind(laddress, lport, -1)
if not res then return nil, err end
end
local res, err = sock:connect(address, port)
if not res then return nil, err end
return sock
end
function bind(host, port, backlog)
local sock, err = socket.tcp()
if not sock then return nil, err end
sock:setoption("reuseaddr", true)
local res, err = sock:bind(host, port)
if not res then return nil, err end
res, err = sock:listen(backlog)
if not res then return nil, err end
return sock
end
try = newtry()
function choose(table)
return function(name, opt1, opt2)
if base.type(name) ~= "string" then
name, opt1, opt2 = "default", name, opt1
end
local f = table[name or "nil"]
if not f then base.error("unknown key (".. base.tostring(name) ..")", 3)
else return f(opt1, opt2) end
end
end
-----------------------------------------------------------------------------
-- Socket sources and sinks, conforming to LTN12
-----------------------------------------------------------------------------
-- create namespaces inside LuaSocket namespace
sourcet = {}
sinkt = {}
BLOCKSIZE = 2048
sinkt["close-when-done"] = function(sock)
return base.setmetatable({
getfd = function() return sock:getfd() end,
dirty = function() return sock:dirty() end
}, {
__call = function(self, chunk, err)
if not chunk then
sock:close()
return 1
else return sock:send(chunk) end
end
})
end
sinkt["keep-open"] = function(sock)
return base.setmetatable({
getfd = function() return sock:getfd() end,
dirty = function() return sock:dirty() end
}, {
__call = function(self, chunk, err)
if chunk then return sock:send(chunk)
else return 1 end
end
})
end
sinkt["default"] = sinkt["keep-open"]
sink = choose(sinkt)
sourcet["by-length"] = function(sock, length)
return base.setmetatable({
getfd = function() return sock:getfd() end,
dirty = function() return sock:dirty() end
}, {
__call = function()
if length <= 0 then return nil end
local size = math.min(socket.BLOCKSIZE, length)
local chunk, err = sock:receive(size)
if err then return nil, err end
length = length - string.len(chunk)
return chunk
end
})
end
sourcet["until-closed"] = function(sock)
local done
return base.setmetatable({
getfd = function() return sock:getfd() end,
dirty = function() return sock:dirty() end
}, {
__call = function()
if done then return nil end
local chunk, err, partial = sock:receive(socket.BLOCKSIZE)
if not err then return chunk
elseif err == "closed" then
sock:close()
done = 1
return partial
else return nil, err end
end
})
end
sourcet["default"] = sourcet["until-closed"]
source = choose(sourcet)
-----------------------------------------------------------------------------
-- FTP support for the Lua language
-- LuaSocket toolkit.
-- Author: Diego Nehab
-- RCS ID: $Id: ftp.lua,v 1.45 2007/07/11 19:25:47 diego Exp $
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
-- Declare module and import dependencies
-----------------------------------------------------------------------------
local base = _G
local table = require("table")
local string = require("string")
local math = require("math")
local socket = require("socket")
local url = require("socket.url")
local tp = require("socket.tp")
local ltn12 = require("ltn12")
module("socket.ftp")
-----------------------------------------------------------------------------
-- Program constants
-----------------------------------------------------------------------------
-- timeout in seconds before the program gives up on a connection
TIMEOUT = 60
-- default port for ftp service
PORT = 21
-- this is the default anonymous password. used when no password is
-- provided in url. should be changed to your e-mail.
USER = "ftp"
PASSWORD = "anonymous@anonymous.org"
-----------------------------------------------------------------------------
-- Low level FTP API
-----------------------------------------------------------------------------
local metat = { __index = {} }
function open(server, port, create)
local tp = socket.try(tp.connect(server, port or PORT, TIMEOUT, create))
local f = base.setmetatable({ tp = tp }, metat)
-- make sure everything gets closed in an exception
f.try = socket.newtry(function() f:close() end)
return f
end
function metat.__index:portconnect()
self.try(self.server:settimeout(TIMEOUT))
self.data = self.try(self.server:accept())
self.try(self.data:settimeout(TIMEOUT))
end
function metat.__index:pasvconnect()
self.data = self.try(socket.tcp())
self.try(self.data:settimeout(TIMEOUT))
self.try(self.data:connect(self.pasvt.ip, self.pasvt.port))
end
function metat.__index:login(user, password)
self.try(self.tp:command("user", user or USER))
local code, reply = self.try(self.tp:check{"2..", 331})
if code == 331 then
self.try(self.tp:command("pass", password or PASSWORD))
self.try(self.tp:check("2.."))
end
return 1
end
function metat.__index:pasv()
self.try(self.tp:command("pasv"))
local code, reply = self.try(self.tp:check("2.."))
local pattern = "(%d+)%D(%d+)%D(%d+)%D(%d+)%D(%d+)%D(%d+)"
local a, b, c, d, p1, p2 = socket.skip(2, string.find(reply, pattern))
self.try(a and b and c and d and p1 and p2, reply)
self.pasvt = {
ip = string.format("%d.%d.%d.%d", a, b, c, d),
port = p1*256 + p2
}
if self.server then
self.server:close()
self.server = nil
end
return self.pasvt.ip, self.pasvt.port
end
function metat.__index:port(ip, port)
self.pasvt = nil
if not ip then
ip, port = self.try(self.tp:getcontrol():getsockname())
self.server = self.try(socket.bind(ip, 0))
ip, port = self.try(self.server:getsockname())
self.try(self.server:settimeout(TIMEOUT))
end
local pl = math.mod(port, 256)
local ph = (port - pl)/256
local arg = string.gsub(string.format("%s,%d,%d", ip, ph, pl), "%.", ",")
self.try(self.tp:command("port", arg))
self.try(self.tp:check("2.."))
return 1
end
function metat.__index:send(sendt)
self.try(self.pasvt or self.server, "need port or pasv first")
-- if there is a pasvt table, we already sent a PASV command
-- we just get the data connection into self.data
if self.pasvt then self:pasvconnect() end
-- get the transfer argument and command
local argument = sendt.argument or
url.unescape(string.gsub(sendt.path or "", "^[/\\]", ""))
if argument == "" then argument = nil end
local command = sendt.command or "stor"
-- send the transfer command and check the reply
self.try(self.tp:command(command, argument))
local code, reply = self.try(self.tp:check{"2..", "1.."})
-- if there is not a a pasvt table, then there is a server
-- and we already sent a PORT command
if not self.pasvt then self:portconnect() end
-- get the sink, source and step for the transfer
local step = sendt.step or ltn12.pump.step
local readt = {self.tp.c}
local checkstep = function(src, snk)
-- check status in control connection while downloading
local readyt = socket.select(readt, nil, 0)
if readyt[tp] then code = self.try(self.tp:check("2..")) end
return step(src, snk)
end
local sink = socket.sink("close-when-done", self.data)
-- transfer all data and check error
self.try(ltn12.pump.all(sendt.source, sink, checkstep))
if string.find(code, "1..") then self.try(self.tp:check("2..")) end
-- done with data connection
self.data:close()
-- find out how many bytes were sent
local sent = socket.skip(1, self.data:getstats())
self.data = nil
return sent
end
function metat.__index:receive(recvt)
self.try(self.pasvt or self.server, "need port or pasv first")
if self.pasvt then self:pasvconnect() end
local argument = recvt.argument or
url.unescape(string.gsub(recvt.path or "", "^[/\\]", ""))
if argument == "" then argument = nil end
local command = recvt.command or "retr"
self.try(self.tp:command(command, argument))
local code = self.try(self.tp:check{"1..", "2.."})
if not self.pasvt then self:portconnect() end
local source = socket.source("until-closed", self.data)
local step = recvt.step or ltn12.pump.step
self.try(ltn12.pump.all(source, recvt.sink, step))
if string.find(code, "1..") then self.try(self.tp:check("2..")) end
self.data:close()
self.data = nil
return 1
end
function metat.__index:cwd(dir)
self.try(self.tp:command("cwd", dir))
self.try(self.tp:check(250))
return 1
end
function metat.__index:type(type)
self.try(self.tp:command("type", type))
self.try(self.tp:check(200))
return 1
end
function metat.__index:greet()
local code = self.try(self.tp:check{"1..", "2.."})
if string.find(code, "1..") then self.try(self.tp:check("2..")) end
return 1
end
function metat.__index:quit()
self.try(self.tp:command("quit"))
self.try(self.tp:check("2.."))
return 1
end
function metat.__index:close()
if self.data then self.data:close() end
if self.server then self.server:close() end
return self.tp:close()
end
-----------------------------------------------------------------------------
-- High level FTP API
-----------------------------------------------------------------------------
local function override(t)
if t.url then
local u = url.parse(t.url)
for i,v in base.pairs(t) do
u[i] = v
end
return u
else return t end
end
local function tput(putt)
putt = override(putt)
socket.try(putt.host, "missing hostname")
local f = open(putt.host, putt.port, putt.create)
f:greet()
f:login(putt.user, putt.password)
if putt.type then f:type(putt.type) end
f:pasv()
local sent = f:send(putt)
f:quit()
f:close()
return sent
end
local default = {
path = "/",
scheme = "ftp"
}
local function parse(u)
local t = socket.try(url.parse(u, default))
socket.try(t.scheme == "ftp", "wrong scheme '" .. t.scheme .. "'")
socket.try(t.host, "missing hostname")
local pat = "^type=(.)$"
if t.params then
t.type = socket.skip(2, string.find(t.params, pat))
socket.try(t.type == "a" or t.type == "i",
"invalid type '" .. t.type .. "'")
end
return t
end
local function sput(u, body)
local putt = parse(u)
putt.source = ltn12.source.string(body)
return tput(putt)
end
put = socket.protect(function(putt, body)
if base.type(putt) == "string" then return sput(putt, body)
else return tput(putt) end
end)
local function tget(gett)
gett = override(gett)
socket.try(gett.host, "missing hostname")
local f = open(gett.host, gett.port, gett.create)
f:greet()
f:login(gett.user, gett.password)
if gett.type then f:type(gett.type) end
f:pasv()
f:receive(gett)
f:quit()
return f:close()
end
local function sget(u)
local gett = parse(u)
local t = {}
gett.sink = ltn12.sink.table(t)
tget(gett)
return table.concat(t)
end
command = socket.protect(function(cmdt)
cmdt = override(cmdt)
socket.try(cmdt.host, "missing hostname")
socket.try(cmdt.command, "missing command")
local f = open(cmdt.host, cmdt.port, cmdt.create)
f:greet()
f:login(cmdt.user, cmdt.password)
f.try(f.tp:command(cmdt.command, cmdt.argument))
if cmdt.check then f.try(f.tp:check(cmdt.check)) end
f:quit()
return f:close()
end)
get = socket.protect(function(gett)
if base.type(gett) == "string" then return sget(gett)
else return tget(gett) end
end)
-----------------------------------------------------------------------------
-- HTTP/1.1 client support for the Lua language.
-- LuaSocket toolkit.
-- Author: Diego Nehab
-- RCS ID: $Id: http.lua,v 1.71 2007/10/13 23:55:20 diego Exp $
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
-- Declare module and import dependencies
-------------------------------------------------------------------------------
local socket = require("socket")
local url = require("socket.url")
local ltn12 = require("ltn12")
local mime = require("mime")
local string = require("string")
local base = _G
local table = require("table")
module("socket.http")
-----------------------------------------------------------------------------
-- Program constants
-----------------------------------------------------------------------------
-- connection timeout in seconds
TIMEOUT = 60
-- default port for document retrieval
PORT = 80
-- user agent field sent in request
USERAGENT = socket._VERSION
-----------------------------------------------------------------------------
-- Reads MIME headers from a connection, unfolding where needed
-----------------------------------------------------------------------------
local function receiveheaders(sock, headers)
local line, name, value, err
headers = headers or {}
-- get first line
line, err = sock:receive()
if err then return nil, err end
-- headers go until a blank line is found
while line ~= "" do
-- get field-name and value
name, value = socket.skip(2, string.find(line, "^(.-):%s*(.*)"))
if not (name and value) then return nil, "malformed reponse headers" end
name = string.lower(name)
-- get next line (value might be folded)
line, err = sock:receive()
if err then return nil, err end
-- unfold any folded values
while string.find(line, "^%s") do
value = value .. line
line = sock:receive()
if err then return nil, err end
end
-- save pair in table
if headers[name] then headers[name] = headers[name] .. ", " .. value
else headers[name] = value end
end
return headers
end
-----------------------------------------------------------------------------
-- Extra sources and sinks
-----------------------------------------------------------------------------
socket.sourcet["http-chunked"] = function(sock, headers)
return base.setmetatable({
getfd = function() return sock:getfd() end,
dirty = function() return sock:dirty() end
}, {
__call = function()
-- get chunk size, skip extention
local line, err = sock:receive()
if err then return nil, err end
local size = base.tonumber(string.gsub(line, ";.*", ""), 16)
if not size then return nil, "invalid chunk size" end
-- was it the last chunk?
if size > 0 then
-- if not, get chunk and skip terminating CRLF
local chunk, err, part = sock:receive(size)
if chunk then sock:receive() end
return chunk, err
else
-- if it was, read trailers into headers table
headers, err = receiveheaders(sock, headers)
if not headers then return nil, err end
end
end
})
end
socket.sinkt["http-chunked"] = function(sock)
return base.setmetatable({
getfd = function() return sock:getfd() end,
dirty = function() return sock:dirty() end
}, {
__call = function(self, chunk, err)
if not chunk then return sock:send("0\r\n\r\n") end
local size = string.format("%X\r\n", string.len(chunk))
return sock:send(size .. chunk .. "\r\n")
end
})
end
-----------------------------------------------------------------------------
-- Low level HTTP API
-----------------------------------------------------------------------------
local metat = { __index = {} }
function open(host, port, create)
-- create socket with user connect function, or with default
local c = socket.try((create or socket.tcp)())
local h = base.setmetatable({ c = c }, metat)
-- create finalized try
h.try = socket.newtry(function() h:close() end)
-- set timeout before connecting
h.try(c:settimeout(TIMEOUT))
h.try(c:connect(host, port or PORT))
-- here everything worked
return h
end
function metat.__index:sendrequestline(method, uri)
local reqline = string.format("%s %s HTTP/1.1\r\n", method or "GET", uri)
return self.try(self.c:send(reqline))
end
function metat.__index:sendheaders(headers)
local h = "\r\n"
for i, v in base.pairs(headers) do
h = i .. ": " .. v .. "\r\n" .. h
end
self.try(self.c:send(h))
return 1
end
function metat.__index:sendbody(headers, source, step)
source = source or ltn12.source.empty()
step = step or ltn12.pump.step
-- if we don't know the size in advance, send chunked and hope for the best
local mode = "http-chunked"
if headers["content-length"] then mode = "keep-open" end
return self.try(ltn12.pump.all(source, socket.sink(mode, self.c), step))
end
function metat.__index:receivestatusline()
local status = self.try(self.c:receive(5))
-- identify HTTP/0.9 responses, which do not contain a status line
-- this is just a heuristic, but is what the RFC recommends
if status ~= "HTTP/" then return nil, status end
-- otherwise proceed reading a status line
status = self.try(self.c:receive("*l", status))
local code = socket.skip(2, string.find(status, "HTTP/%d*%.%d* (%d%d%d)"))
return self.try(base.tonumber(code), status)
end
function metat.__index:receiveheaders()
return self.try(receiveheaders(self.c))
end
function metat.__index:receivebody(headers, sink, step)
sink = sink or ltn12.sink.null()
step = step or ltn12.pump.step
local length = base.tonumber(headers["content-length"])
local t = headers["transfer-encoding"] -- shortcut
local mode = "default" -- connection close
if t and t ~= "identity" then mode = "http-chunked"
elseif base.tonumber(headers["content-length"]) then mode = "by-length" end
return self.try(ltn12.pump.all(socket.source(mode, self.c, length),
sink, step))
end
function metat.__index:receive09body(status, sink, step)
local source = ltn12.source.rewind(socket.source("until-closed", self.c))
source(status)
return self.try(ltn12.pump.all(source, sink, step))
end
function metat.__index:close()
return self.c:close()
end
-----------------------------------------------------------------------------
-- High level HTTP API
-----------------------------------------------------------------------------
local function adjusturi(reqt)
local u = reqt
-- if there is a proxy, we need the full url. otherwise, just a part.
if not reqt.proxy and not PROXY then
u = {
path = socket.try(reqt.path, "invalid path 'nil'"),
params = reqt.params,
query = reqt.query,
fragment = reqt.fragment
}
end
return url.build(u)
end
local function adjustproxy(reqt)
local proxy = reqt.proxy or PROXY
if proxy then
proxy = url.parse(proxy)
return proxy.host, proxy.port or 3128
else
return reqt.host, reqt.port
end
end
local function adjustheaders(reqt)
-- default headers
local lower = {
["user-agent"] = USERAGENT,
["host"] = reqt.host,
["connection"] = "close, TE",
["te"] = "trailers"
}
-- if we have authentication information, pass it along
if reqt.user and reqt.password then
lower["authorization"] =
"Basic " .. (mime.b64(reqt.user .. ":" .. reqt.password))
end
-- override with user headers
for i,v in base.pairs(reqt.headers or lower) do
lower[string.lower(i)] = v
end
return lower
end
-- default url parts
local default = {
host = "",
port = PORT,
path ="/",
scheme = "http"
}
local function adjustrequest(reqt)
-- parse url if provided
local nreqt = reqt.url and url.parse(reqt.url, default) or {}
-- explicit components override url
for i,v in base.pairs(reqt) do nreqt[i] = v end
if nreqt.port == "" then nreqt.port = 80 end
socket.try(nreqt.host and nreqt.host ~= "",
"invalid host '" .. base.tostring(nreqt.host) .. "'")
-- compute uri if user hasn't overriden
nreqt.uri = reqt.uri or adjusturi(nreqt)
-- ajust host and port if there is a proxy
nreqt.host, nreqt.port = adjustproxy(nreqt)
-- adjust headers in request
nreqt.headers = adjustheaders(nreqt)
return nreqt
end
local function shouldredirect(reqt, code, headers)
return headers.location and
string.gsub(headers.location, "%s", "") ~= "" and
(reqt.redirect ~= false) and
(code == 301 or code == 302) and
(not reqt.method or reqt.method == "GET" or reqt.method == "HEAD")
and (not reqt.nredirects or reqt.nredirects < 5)
end
local function shouldreceivebody(reqt, code)
if reqt.method == "HEAD" then return nil end
if code == 204 or code == 304 then return nil end
if code >= 100 and code < 200 then return nil end
return 1
end
-- forward declarations
local trequest, tredirect
function tredirect(reqt, location)
local result, code, headers, status = trequest {
-- the RFC says the redirect URL has to be absolute, but some
-- servers do not respect that
url = url.absolute(reqt.url, location),
source = reqt.source,
sink = reqt.sink,
headers = reqt.headers,
proxy = reqt.proxy,
nredirects = (reqt.nredirects or 0) + 1,
create = reqt.create
}
-- pass location header back as a hint we redirected
headers = headers or {}
headers.location = headers.location or location
return result, code, headers, status
end
function trequest(reqt)
-- we loop until we get what we want, or
-- until we are sure there is no way to get it
local nreqt = adjustrequest(reqt)
local h = open(nreqt.host, nreqt.port, nreqt.create)
-- send request line and headers
h:sendrequestline(nreqt.method, nreqt.uri)
h:sendheaders(nreqt.headers)
-- if there is a body, send it
if nreqt.source then
h:sendbody(nreqt.headers, nreqt.source, nreqt.step)
end
local code, status = h:receivestatusline()
-- if it is an HTTP/0.9 server, simply get the body and we are done
if not code then
h:receive09body(status, nreqt.sink, nreqt.step)
return 1, 200
end
local headers
-- ignore any 100-continue messages
while code == 100 do
headers = h:receiveheaders()
code, status = h:receivestatusline()
end
headers = h:receiveheaders()
-- at this point we should have a honest reply from the server
-- we can't redirect if we already used the source, so we report the error
if shouldredirect(nreqt, code, headers) and not nreqt.source then
h:close()
return tredirect(reqt, headers.location)
end
-- here we are finally done
if shouldreceivebody(nreqt, code) then
h:receivebody(headers, nreqt.sink, nreqt.step)
end
h:close()
return 1, code, headers, status
end
local function srequest(u, b)
local t = {}
local reqt = {
url = u,
sink = ltn12.sink.table(t)
}
if b then
reqt.source = ltn12.source.string(b)
reqt.headers = {
["content-length"] = string.len(b),
["content-type"] = "application/x-www-form-urlencoded"
}
reqt.method = "POST"
end
local code, headers, status = socket.skip(1, trequest(reqt))
return table.concat(t), code, headers, status
end
request = socket.protect(function(reqt, body)
if base.type(reqt) == "string" then return srequest(reqt, body)
else return trequest(reqt) end
end)
-----------------------------------------------------------------------------
-- SMTP client support for the Lua language.
-- LuaSocket toolkit.
-- Author: Diego Nehab
-- RCS ID: $Id: smtp.lua,v 1.46 2007/03/12 04:08:40 diego Exp $
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
-- Declare module and import dependencies
-----------------------------------------------------------------------------
local base = _G
local coroutine = require("coroutine")
local string = require("string")
local math = require("math")
local os = require("os")
local socket = require("socket")
local tp = require("socket.tp")
local ltn12 = require("ltn12")
local mime = require("mime")
module("socket.smtp")
-----------------------------------------------------------------------------
-- Program constants
-----------------------------------------------------------------------------
-- timeout for connection
TIMEOUT = 60
-- default server used to send e-mails
SERVER = "localhost"
-- default port
PORT = 25
-- domain used in HELO command and default sendmail
-- If we are under a CGI, try to get from environment
DOMAIN = os.getenv("SERVER_NAME") or "localhost"
-- default time zone (means we don't know)
ZONE = "-0000"
---------------------------------------------------------------------------
-- Low level SMTP API
-----------------------------------------------------------------------------
local metat = { __index = {} }
function metat.__index:greet(domain)
self.try(self.tp:check("2.."))
self.try(self.tp:command("EHLO", domain or DOMAIN))
return socket.skip(1, self.try(self.tp:check("2..")))
end
function metat.__index:mail(from)
self.try(self.tp:command("MAIL", "FROM:" .. from))
return self.try(self.tp:check("2.."))
end
function metat.__index:rcpt(to)
self.try(self.tp:command("RCPT", "TO:" .. to))
return self.try(self.tp:check("2.."))
end
function metat.__index:data(src, step)
self.try(self.tp:command("DATA"))
self.try(self.tp:check("3.."))
self.try(self.tp:source(src, step))
self.try(self.tp:send("\r\n.\r\n"))
return self.try(self.tp:check("2.."))
end
function metat.__index:quit()
self.try(self.tp:command("QUIT"))
return self.try(self.tp:check("2.."))
end
function metat.__index:close()
return self.tp:close()
end
function metat.__index:login(user, password)
self.try(self.tp:command("AUTH", "LOGIN"))
self.try(self.tp:check("3.."))
self.try(self.tp:command(mime.b64(user)))
self.try(self.tp:check("3.."))
self.try(self.tp:command(mime.b64(password)))
return self.try(self.tp:check("2.."))
end
function metat.__index:plain(user, password)
local auth = "PLAIN " .. mime.b64("\0" .. user .. "\0" .. password)
self.try(self.tp:command("AUTH", auth))
return self.try(self.tp:check("2.."))
end
function metat.__index:auth(user, password, ext)
if not user or not password then return 1 end
if string.find(ext, "AUTH[^\n]+LOGIN") then
return self:login(user, password)
elseif string.find(ext, "AUTH[^\n]+PLAIN") then
return self:plain(user, password)
else
self.try(nil, "authentication not supported")
end
end
-- send message or throw an exception
function metat.__index:send(mailt)
self:mail(mailt.from)
if base.type(mailt.rcpt) == "table" then
for i,v in base.ipairs(mailt.rcpt) do
self:rcpt(v)
end
else
self:rcpt(mailt.rcpt)
end
self:data(ltn12.source.chain(mailt.source, mime.stuff()), mailt.step)
end
function open(server, port, create)
local tp = socket.try(tp.connect(server or SERVER, port or PORT,
TIMEOUT, create))
local s = base.setmetatable({tp = tp}, metat)
-- make sure tp is closed if we get an exception
s.try = socket.newtry(function()
s:close()
end)
return s
end
-- convert headers to lowercase
local function lower_headers(headers)
local lower = {}
for i,v in base.pairs(headers or lower) do
lower[string.lower(i)] = v
end
return lower
end
---------------------------------------------------------------------------
-- Multipart message source
-----------------------------------------------------------------------------
-- returns a hopefully unique mime boundary
local seqno = 0
local function newboundary()
seqno = seqno + 1
return string.format('%s%05d==%05u', os.date('%d%m%Y%H%M%S'),
math.random(0, 99999), seqno)
end
-- send_message forward declaration
local send_message
-- yield the headers all at once, it's faster
local function send_headers(headers)
local h = "\r\n"
for i,v in base.pairs(headers) do
h = i .. ': ' .. v .. "\r\n" .. h
end
coroutine.yield(h)
end
-- yield multipart message body from a multipart message table
local function send_multipart(mesgt)
-- make sure we have our boundary and send headers
local bd = newboundary()
local headers = lower_headers(mesgt.headers or {})
headers['content-type'] = headers['content-type'] or 'multipart/mixed'
headers['content-type'] = headers['content-type'] ..
'; boundary="' .. bd .. '"'
send_headers(headers)
-- send preamble
if mesgt.body.preamble then
coroutine.yield(mesgt.body.preamble)
coroutine.yield("\r\n")
end
-- send each part separated by a boundary
for i, m in base.ipairs(mesgt.body) do
coroutine.yield("\r\n--" .. bd .. "\r\n")
send_message(m)
end
-- send last boundary
coroutine.yield("\r\n--" .. bd .. "--\r\n\r\n")
-- send epilogue
if mesgt.body.epilogue then
coroutine.yield(mesgt.body.epilogue)
coroutine.yield("\r\n")
end
end
-- yield message body from a source
local function send_source(mesgt)
-- make sure we have a content-type
local headers = lower_headers(mesgt.headers or {})
headers['content-type'] = headers['content-type'] or
'text/plain; charset="iso-8859-1"'
send_headers(headers)
-- send body from source
while true do
local chunk, err = mesgt.body()
if err then coroutine.yield(nil, err)
elseif chunk then coroutine.yield(chunk)
else break end
end
end
-- yield message body from a string
local function send_string(mesgt)
-- make sure we have a content-type
local headers = lower_headers(mesgt.headers or {})
headers['content-type'] = headers['content-type'] or
'text/plain; charset="iso-8859-1"'
send_headers(headers)
-- send body from string
coroutine.yield(mesgt.body)
end
-- message source
function send_message(mesgt)
if base.type(mesgt.body) == "table" then send_multipart(mesgt)
elseif base.type(mesgt.body) == "function" then send_source(mesgt)
else send_string(mesgt) end
end
-- set defaul headers
local function adjust_headers(mesgt)
local lower = lower_headers(mesgt.headers)
lower["date"] = lower["date"] or
os.date("!%a, %d %b %Y %H:%M:%S ") .. (mesgt.zone or ZONE)
lower["x-mailer"] = lower["x-mailer"] or socket._VERSION
-- this can't be overriden
lower["mime-version"] = "1.0"
return lower
end
function message(mesgt)
mesgt.headers = adjust_headers(mesgt)
-- create and return message source
local co = coroutine.create(function() send_message(mesgt) end)
return function()
local ret, a, b = coroutine.resume(co)
if ret then return a, b
else return nil, a end
end
end
---------------------------------------------------------------------------
-- High level SMTP API
-----------------------------------------------------------------------------
send = socket.protect(function(mailt)
local s = open(mailt.server, mailt.port, mailt.create)
local ext = s:greet(mailt.domain)
s:auth(mailt.user, mailt.password, ext)
s:send(mailt)
s:quit()
return s:close()
end)
-----------------------------------------------------------------------------
-- Unified SMTP/FTP subsystem
-- LuaSocket toolkit.
-- Author: Diego Nehab
-- RCS ID: $Id: tp.lua,v 1.22 2006/03/14 09:04:15 diego Exp $
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
-- Declare module and import dependencies
-----------------------------------------------------------------------------
local base = _G
local string = require("string")
local socket = require("socket")
local ltn12 = require("ltn12")
module("socket.tp")
-----------------------------------------------------------------------------
-- Program constants
-----------------------------------------------------------------------------
TIMEOUT = 60
-----------------------------------------------------------------------------
-- Implementation
-----------------------------------------------------------------------------
-- gets server reply (works for SMTP and FTP)
local function get_reply(c)
local code, current, sep
local line, err = c:receive()
local reply = line
if err then return nil, err end
code, sep = socket.skip(2, string.find(line, "^(%d%d%d)(.?)"))
if not code then return nil, "invalid server reply" end
if sep == "-" then -- reply is multiline
repeat
line, err = c:receive()
if err then return nil, err end
current, sep = socket.skip(2, string.find(line, "^(%d%d%d)(.?)"))
reply = reply .. "\n" .. line
-- reply ends with same code
until code == current and sep == " "
end
return code, reply
end
-- metatable for sock object
local metat = { __index = {} }
function metat.__index:check(ok)
local code, reply = get_reply(self.c)
if not code then return nil, reply end
if base.type(ok) ~= "function" then
if base.type(ok) == "table" then
for i, v in base.ipairs(ok) do
if string.find(code, v) then
return base.tonumber(code), reply
end
end
return nil, reply
else
if string.find(code, ok) then return base.tonumber(code), reply
else return nil, reply end
end
else return ok(base.tonumber(code), reply) end
end
function metat.__index:command(cmd, arg)
if arg then
return self.c:send(cmd .. " " .. arg.. "\r\n")
else
return self.c:send(cmd .. "\r\n")
end
end
function metat.__index:sink(snk, pat)
local chunk, err = c:receive(pat)
return snk(chunk, err)
end
function metat.__index:send(data)
return self.c:send(data)
end
function metat.__index:receive(pat)
return self.c:receive(pat)
end
function metat.__index:getfd()
return self.c:getfd()
end
function metat.__index:dirty()
return self.c:dirty()
end
function metat.__index:getcontrol()
return self.c
end
function metat.__index:source(source, step)
local sink = socket.sink("keep-open", self.c)
local ret, err = ltn12.pump.all(source, sink, step or ltn12.pump.step)
return ret, err
end
-- closes the underlying c
function metat.__index:close()
self.c:close()
return 1
end
-- connect with server and return c object
function connect(host, port, timeout, create)
local c, e = (create or socket.tcp)()
if not c then return nil, e end
c:settimeout(timeout or TIMEOUT)
local r, e = c:connect(host, port)
if not r then
c:close()
return nil, e
end
return base.setmetatable({c = c}, metat)
end
-----------------------------------------------------------------------------
-- URI parsing, composition and relative URL resolution
-- LuaSocket toolkit.
-- Author: Diego Nehab
-- RCS ID: $Id: url.lua,v 1.38 2006/04/03 04:45:42 diego Exp $
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
-- Declare module
-----------------------------------------------------------------------------
local string = require("string")
local base = _G
local table = require("table")
module("socket.url")
-----------------------------------------------------------------------------
-- Module version
-----------------------------------------------------------------------------
_VERSION = "URL 1.0.1"
-----------------------------------------------------------------------------
-- Encodes a string into its escaped hexadecimal representation
-- Input
-- s: binary string to be encoded
-- Returns
-- escaped representation of string binary
-----------------------------------------------------------------------------
function escape(s)
return string.gsub(s, "([^A-Za-z0-9_])", function(c)
return string.format("%%%02x", string.byte(c))
end)
end
-----------------------------------------------------------------------------
-- Protects a path segment, to prevent it from interfering with the
-- url parsing.
-- Input
-- s: binary string to be encoded
-- Returns
-- escaped representation of string binary
-----------------------------------------------------------------------------
local function make_set(t)
local s = {}
for i,v in base.ipairs(t) do
s[t[i]] = 1
end
return s
end
-- these are allowed withing a path segment, along with alphanum
-- other characters must be escaped
local segment_set = make_set {
"-", "_", ".", "!", "~", "*", "'", "(",
")", ":", "@", "&", "=", "+", "$", ",",
}
local function protect_segment(s)
return string.gsub(s, "([^A-Za-z0-9_])", function (c)
if segment_set[c] then return c
else return string.format("%%%02x", string.byte(c)) end
end)
end
-----------------------------------------------------------------------------
-- Encodes a string into its escaped hexadecimal representation
-- Input
-- s: binary string to be encoded
-- Returns
-- escaped representation of string binary
-----------------------------------------------------------------------------
function unescape(s)
return string.gsub(s, "%%(%x%x)", function(hex)
return string.char(base.tonumber(hex, 16))
end)
end
-----------------------------------------------------------------------------
-- Builds a path from a base path and a relative path
-- Input
-- base_path
-- relative_path
-- Returns
-- corresponding absolute path
-----------------------------------------------------------------------------
local function absolute_path(base_path, relative_path)
if string.sub(relative_path, 1, 1) == "/" then return relative_path end
local path = string.gsub(base_path, "[^/]*$", "")
path = path .. relative_path
path = string.gsub(path, "([^/]*%./)", function (s)
if s ~= "./" then return s else return "" end
end)
path = string.gsub(path, "/%.$", "/")
local reduced
while reduced ~= path do
reduced = path
path = string.gsub(reduced, "([^/]*/%.%./)", function (s)
if s ~= "../../" then return "" else return s end
end)
end
path = string.gsub(reduced, "([^/]*/%.%.)$", function (s)
if s ~= "../.." then return "" else return s end
end)
return path
end
-----------------------------------------------------------------------------
-- Parses a url and returns a table with all its parts according to RFC 2396
-- The following grammar describes the names given to the URL parts
-- <url> ::= <scheme>://<authority>/<path>;<params>?<query>#<fragment>
-- <authority> ::= <userinfo>@<host>:<port>
-- <userinfo> ::= <user>[:<password>]
-- <path> :: = {<segment>/}<segment>
-- Input
-- url: uniform resource locator of request
-- default: table with default values for each field
-- Returns
-- table with the following fields, where RFC naming conventions have
-- been preserved:
-- scheme, authority, userinfo, user, password, host, port,
-- path, params, query, fragment
-- Obs:
-- the leading '/' in {/<path>} is considered part of <path>
-----------------------------------------------------------------------------
function parse(url, default)
-- initialize default parameters
local parsed = {}
for i,v in base.pairs(default or parsed) do parsed[i] = v end
-- empty url is parsed to nil
if not url or url == "" then return nil, "invalid url" end
-- remove whitespace
-- url = string.gsub(url, "%s", "")
-- get fragment
url = string.gsub(url, "#(.*)$", function(f)
parsed.fragment = f
return ""
end)
-- get scheme
url = string.gsub(url, "^([%w][%w%+%-%.]*)%:",
function(s) parsed.scheme = s; return "" end)
-- get authority
url = string.gsub(url, "^//([^/]*)", function(n)
parsed.authority = n
return ""
end)
-- get query stringing
url = string.gsub(url, "%?(.*)", function(q)
parsed.query = q
return ""
end)
-- get params
url = string.gsub(url, "%;(.*)", function(p)
parsed.params = p
return ""
end)
-- path is whatever was left
if url ~= "" then parsed.path = url end
local authority = parsed.authority
if not authority then return parsed end
authority = string.gsub(authority,"^([^@]*)@",
function(u) parsed.userinfo = u; return "" end)
authority = string.gsub(authority, ":([^:]*)$",
function(p) parsed.port = p; return "" end)
if authority ~= "" then parsed.host = authority end
local userinfo = parsed.userinfo
if not userinfo then return parsed end
userinfo = string.gsub(userinfo, ":([^:]*)$",
function(p) parsed.password = p; return "" end)
parsed.user = userinfo
return parsed
end
-----------------------------------------------------------------------------
-- Rebuilds a parsed URL from its components.
-- Components are protected if any reserved or unallowed characters are found
-- Input
-- parsed: parsed URL, as returned by parse
-- Returns
-- a stringing with the corresponding URL
-----------------------------------------------------------------------------
function build(parsed)
local ppath = parse_path(parsed.path or "")
local url = build_path(ppath)
if parsed.params then url = url .. ";" .. parsed.params end
if parsed.query then url = url .. "?" .. parsed.query end
local authority = parsed.authority
if parsed.host then
authority = parsed.host
if parsed.port then authority = authority .. ":" .. parsed.port end
local userinfo = parsed.userinfo
if parsed.user then
userinfo = parsed.user
if parsed.password then
userinfo = userinfo .. ":" .. parsed.password
end
end
if userinfo then authority = userinfo .. "@" .. authority end
end
if authority then url = "//" .. authority .. url end
if parsed.scheme then url = parsed.scheme .. ":" .. url end
if parsed.fragment then url = url .. "#" .. parsed.fragment end
-- url = string.gsub(url, "%s", "")
return url
end
-----------------------------------------------------------------------------
-- Builds a absolute URL from a base and a relative URL according to RFC 2396
-- Input
-- base_url
-- relative_url
-- Returns
-- corresponding absolute url
-----------------------------------------------------------------------------
function absolute(base_url, relative_url)
if base.type(base_url) == "table" then
base_parsed = base_url
base_url = build(base_parsed)
else
base_parsed = parse(base_url)
end
local relative_parsed = parse(relative_url)
if not base_parsed then return relative_url
elseif not relative_parsed then return base_url
elseif relative_parsed.scheme then return relative_url
else
relative_parsed.scheme = base_parsed.scheme
if not relative_parsed.authority then
relative_parsed.authority = base_parsed.authority
if not relative_parsed.path then
relative_parsed.path = base_parsed.path
if not relative_parsed.params then
relative_parsed.params = base_parsed.params
if not relative_parsed.query then
relative_parsed.query = base_parsed.query
end
end
else
relative_parsed.path = absolute_path(base_parsed.path or "",
relative_parsed.path)
end
end
return build(relative_parsed)
end
end
-----------------------------------------------------------------------------
-- Breaks a path into its segments, unescaping the segments
-- Input
-- path
-- Returns
-- segment: a table with one entry per segment
-----------------------------------------------------------------------------
function parse_path(path)
local parsed = {}
path = path or ""
--path = string.gsub(path, "%s", "")
string.gsub(path, "([^/]+)", function (s) table.insert(parsed, s) end)
for i = 1, table.getn(parsed) do
parsed[i] = unescape(parsed[i])
end
if string.sub(path, 1, 1) == "/" then parsed.is_absolute = 1 end
if string.sub(path, -1, -1) == "/" then parsed.is_directory = 1 end
return parsed
end
-----------------------------------------------------------------------------
-- Builds a path component from its segments, escaping protected characters.
-- Input
-- parsed: path segments
-- unsafe: if true, segments are not protected before path is built
-- Returns
-- path: corresponding path stringing
-----------------------------------------------------------------------------
function build_path(parsed, unsafe)
local path = ""
local n = table.getn(parsed)
if unsafe then
for i = 1, n-1 do
path = path .. parsed[i]
path = path .. "/"
end
if n > 0 then
path = path .. parsed[n]
if parsed.is_directory then path = path .. "/" end
end
else
for i = 1, n-1 do
path = path .. protect_segment(parsed[i])
path = path .. "/"
end
if n > 0 then
path = path .. protect_segment(parsed[n])
if parsed.is_directory then path = path .. "/" end
end
end
if parsed.is_absolute then path = "/" .. path end
return path
end
......@@ -5,6 +5,7 @@ solution "TEngine"
includedirs {
"src",
"src/lua",
"src/luasocket",
"src/fov",
"src/physfs",
"src/physfs/zlib123",
......@@ -32,7 +33,7 @@ project "TEngine"
language "C"
targetname "t-engine"
files { "src/*.c", }
links { "physfs", "lua", "fov", "sge2d" }
links { "physfs", "lua", "fov", "sge2d", "luasocket" }
configuration "macosx"
linkoptions { "mac/SDLmain.m", "-framework SDL", "-framework SDL_image", "-framework SDL_ttf", "-framework SDL_mixer", "-framework Cocoa" }
......@@ -64,6 +65,44 @@ project "lua"
files { "src/lua/*.c", }
project "luasocket"
kind "StaticLib"
language "C"
targetname "luasocket"
configuration "not windows"
files {
"src/luasocket/auxiliar.c",
"src/luasocket/buffer.c",
"src/luasocket/except.c",
"src/luasocket/inet.c",
"src/luasocket/io.c",
"src/luasocket/luasocket.c",
"src/luasocket/options.c",
"src/luasocket/select.c",
"src/luasocket/tcp.c",
"src/luasocket/timeout.c",
"src/luasocket/udp.c",
"src/luasocket/usocket.c",
"src/luasocket/mime.c",
}
configuration "windows"
files {
"src/luasocket/auxiliar.c",
"src/luasocket/buffer.c",
"src/luasocket/except.c",
"src/luasocket/inet.c",
"src/luasocket/io.c",
"src/luasocket/luasocket.c",
"src/luasocket/options.c",
"src/luasocket/select.c",
"src/luasocket/tcp.c",
"src/luasocket/timeout.c",
"src/luasocket/udp.c",
"src/luasocket/wsocket.c",
"src/luasocket/mime.c",
}
project "fov"
kind "StaticLib"
language "C"
......
......@@ -138,7 +138,7 @@ static int db_getinfo (lua_State *L) {
treatstackoption(L, L1, "func");
return 1; /* return table */
}
static int db_getlocal (lua_State *L) {
int arg;
......@@ -318,7 +318,7 @@ static int db_debug (lua_State *L) {
#define LEVELS1 12 /* size of the first part of the stack */
#define LEVELS2 10 /* size of the second part of the stack */
static int db_errorfb (lua_State *L) {
int db_errorfb (lua_State *L) {
int level;
int firstpart = 1; /* still before eventual `...' */
int arg;
......
/*=========================================================================*\
* Auxiliar routines for class hierarchy manipulation
* LuaSocket toolkit
*
* RCS ID: $Id: auxiliar.c,v 1.14 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include <string.h>
#include <stdio.h>
#include "auxiliar.h"
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Initializes the module
\*-------------------------------------------------------------------------*/
int auxiliar_open(lua_State *L) {
(void) L;
return 0;
}
/*-------------------------------------------------------------------------*\
* Creates a new class with given methods
* Methods whose names start with __ are passed directly to the metatable.
\*-------------------------------------------------------------------------*/
void auxiliar_newclass(lua_State *L, const char *classname, luaL_reg *func) {
luaL_newmetatable(L, classname); /* mt */
/* create __index table to place methods */
lua_pushstring(L, "__index"); /* mt,"__index" */
lua_newtable(L); /* mt,"__index",it */
/* put class name into class metatable */
lua_pushstring(L, "class"); /* mt,"__index",it,"class" */
lua_pushstring(L, classname); /* mt,"__index",it,"class",classname */
lua_rawset(L, -3); /* mt,"__index",it */
/* pass all methods that start with _ to the metatable, and all others
* to the index table */
for (; func->name; func++) { /* mt,"__index",it */
lua_pushstring(L, func->name);
lua_pushcfunction(L, func->func);
lua_rawset(L, func->name[0] == '_' ? -5: -3);
}
lua_rawset(L, -3); /* mt */
lua_pop(L, 1);
}
/*-------------------------------------------------------------------------*\
* Prints the value of a class in a nice way
\*-------------------------------------------------------------------------*/
int auxiliar_tostring(lua_State *L) {
char buf[32];
if (!lua_getmetatable(L, 1)) goto error;
lua_pushstring(L, "__index");
lua_gettable(L, -2);
if (!lua_istable(L, -1)) goto error;
lua_pushstring(L, "class");
lua_gettable(L, -2);
if (!lua_isstring(L, -1)) goto error;
sprintf(buf, "%p", lua_touserdata(L, 1));
lua_pushfstring(L, "%s: %s", lua_tostring(L, -1), buf);
return 1;
error:
lua_pushstring(L, "invalid object passed to 'auxiliar.c:__tostring'");
lua_error(L);
return 1;
}
/*-------------------------------------------------------------------------*\
* Insert class into group
\*-------------------------------------------------------------------------*/
void auxiliar_add2group(lua_State *L, const char *classname, const char *groupname) {
luaL_getmetatable(L, classname);
lua_pushstring(L, groupname);
lua_pushboolean(L, 1);
lua_rawset(L, -3);
lua_pop(L, 1);
}
/*-------------------------------------------------------------------------*\
* Make sure argument is a boolean
\*-------------------------------------------------------------------------*/
int auxiliar_checkboolean(lua_State *L, int objidx) {
if (!lua_isboolean(L, objidx))
luaL_typerror(L, objidx, lua_typename(L, LUA_TBOOLEAN));
return lua_toboolean(L, objidx);
}
/*-------------------------------------------------------------------------*\
* Return userdata pointer if object belongs to a given class, abort with
* error otherwise
\*-------------------------------------------------------------------------*/
void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx) {
void *data = auxiliar_getclassudata(L, classname, objidx);
if (!data) {
char msg[45];
sprintf(msg, "%.35s expected", classname);
luaL_argerror(L, objidx, msg);
}
return data;
}
/*-------------------------------------------------------------------------*\
* Return userdata pointer if object belongs to a given group, abort with
* error otherwise
\*-------------------------------------------------------------------------*/
void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx) {
void *data = auxiliar_getgroupudata(L, groupname, objidx);
if (!data) {
char msg[45];
sprintf(msg, "%.35s expected", groupname);
luaL_argerror(L, objidx, msg);
}
return data;
}
/*-------------------------------------------------------------------------*\
* Set object class
\*-------------------------------------------------------------------------*/
void auxiliar_setclass(lua_State *L, const char *classname, int objidx) {
luaL_getmetatable(L, classname);
if (objidx < 0) objidx--;
lua_setmetatable(L, objidx);
}
/*-------------------------------------------------------------------------*\
* Get a userdata pointer if object belongs to a given group. Return NULL
* otherwise
\*-------------------------------------------------------------------------*/
void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx) {
if (!lua_getmetatable(L, objidx))
return NULL;
lua_pushstring(L, groupname);
lua_rawget(L, -2);
if (lua_isnil(L, -1)) {
lua_pop(L, 2);
return NULL;
} else {
lua_pop(L, 2);
return lua_touserdata(L, objidx);
}
}
/*-------------------------------------------------------------------------*\
* Get a userdata pointer if object belongs to a given class. Return NULL
* otherwise
\*-------------------------------------------------------------------------*/
void *auxiliar_getclassudata(lua_State *L, const char *classname, int objidx) {
return luaL_checkudata(L, objidx, classname);
}
#ifndef AUXILIAR_H
#define AUXILIAR_H
/*=========================================================================*\
* Auxiliar routines for class hierarchy manipulation
* LuaSocket toolkit (but completely independent of other LuaSocket modules)
*
* A LuaSocket class is a name associated with Lua metatables. A LuaSocket
* group is a name associated with a class. A class can belong to any number
* of groups. This module provides the functionality to:
*
* - create new classes
* - add classes to groups
* - set the class of objects
* - check if an object belongs to a given class or group
* - get the userdata associated to objects
* - print objects in a pretty way
*
* LuaSocket class names follow the convention <module>{<class>}. Modules
* can define any number of classes and groups. The module tcp.c, for
* example, defines the classes tcp{master}, tcp{client} and tcp{server} and
* the groups tcp{client,server} and tcp{any}. Module functions can then
* perform type-checking on their arguments by either class or group.
*
* LuaSocket metatables define the __index metamethod as being a table. This
* table has one field for each method supported by the class, and a field
* "class" with the class name.
*
* The mapping from class name to the corresponding metatable and the
* reverse mapping are done using lauxlib.
*
* RCS ID: $Id: auxiliar.h,v 1.9 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "lua.h"
#include "lauxlib.h"
int auxiliar_open(lua_State *L);
void auxiliar_newclass(lua_State *L, const char *classname, luaL_reg *func);
void auxiliar_add2group(lua_State *L, const char *classname, const char *group);
void auxiliar_setclass(lua_State *L, const char *classname, int objidx);
void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx);
void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx);
void *auxiliar_getclassudata(lua_State *L, const char *groupname, int objidx);
void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx);
int auxiliar_checkboolean(lua_State *L, int objidx);
int auxiliar_tostring(lua_State *L);
#endif /* AUXILIAR_H */
/*=========================================================================*\
* Input/Output interface for Lua programs
* LuaSocket toolkit
*
* RCS ID: $Id: buffer.c,v 1.28 2007/06/11 23:44:54 diego Exp $
\*=========================================================================*/
#include "lua.h"
#include "lauxlib.h"
#include "buffer.h"
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b);
static int recvline(p_buffer buf, luaL_Buffer *b);
static int recvall(p_buffer buf, luaL_Buffer *b);
static int buffer_get(p_buffer buf, const char **data, size_t *count);
static void buffer_skip(p_buffer buf, size_t count);
static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent);
/* min and max macros */
#ifndef MIN
#define MIN(x, y) ((x) < (y) ? x : y)
#endif
#ifndef MAX
#define MAX(x, y) ((x) > (y) ? x : y)
#endif
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int buffer_open(lua_State *L) {
(void) L;
return 0;
}
/*-------------------------------------------------------------------------*\
* Initializes C structure
\*-------------------------------------------------------------------------*/
void buffer_init(p_buffer buf, p_io io, p_timeout tm) {
buf->first = buf->last = 0;
buf->io = io;
buf->tm = tm;
buf->received = buf->sent = 0;
buf->birthday = timeout_gettime();
}
/*-------------------------------------------------------------------------*\
* object:getstats() interface
\*-------------------------------------------------------------------------*/
int buffer_meth_getstats(lua_State *L, p_buffer buf) {
lua_pushnumber(L, buf->received);
lua_pushnumber(L, buf->sent);
lua_pushnumber(L, timeout_gettime() - buf->birthday);
return 3;
}
/*-------------------------------------------------------------------------*\
* object:setstats() interface
\*-------------------------------------------------------------------------*/
int buffer_meth_setstats(lua_State *L, p_buffer buf) {
buf->received = (long) luaL_optnumber(L, 2, buf->received);
buf->sent = (long) luaL_optnumber(L, 3, buf->sent);
if (lua_isnumber(L, 4)) buf->birthday = timeout_gettime() - lua_tonumber(L, 4);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* object:send() interface
\*-------------------------------------------------------------------------*/
int buffer_meth_send(lua_State *L, p_buffer buf) {
int top = lua_gettop(L);
int err = IO_DONE;
size_t size = 0, sent = 0;
const char *data = luaL_checklstring(L, 2, &size);
long start = (long) luaL_optnumber(L, 3, 1);
long end = (long) luaL_optnumber(L, 4, -1);
p_timeout tm = timeout_markstart(buf->tm);
if (start < 0) start = (long) (size+start+1);
if (end < 0) end = (long) (size+end+1);
if (start < 1) start = (long) 1;
if (end > (long) size) end = (long) size;
if (start <= end) err = sendraw(buf, data+start-1, end-start+1, &sent);
/* check if there was an error */
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, buf->io->error(buf->io->ctx, err));
lua_pushnumber(L, sent+start-1);
} else {
lua_pushnumber(L, sent+start-1);
lua_pushnil(L);
lua_pushnil(L);
}
#ifdef LUASOCKET_DEBUG
/* push time elapsed during operation as the last return value */
lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm));
#endif
return lua_gettop(L) - top;
}
/*-------------------------------------------------------------------------*\
* object:receive() interface
\*-------------------------------------------------------------------------*/
int buffer_meth_receive(lua_State *L, p_buffer buf) {
int err = IO_DONE, top = lua_gettop(L);
luaL_Buffer b;
size_t size;
const char *part = luaL_optlstring(L, 3, "", &size);
p_timeout tm = timeout_markstart(buf->tm);
/* initialize buffer with optional extra prefix
* (useful for concatenating previous partial results) */
luaL_buffinit(L, &b);
luaL_addlstring(&b, part, size);
/* receive new patterns */
if (!lua_isnumber(L, 2)) {
const char *p= luaL_optstring(L, 2, "*l");
if (p[0] == '*' && p[1] == 'l') err = recvline(buf, &b);
else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b);
else luaL_argcheck(L, 0, 2, "invalid receive pattern");
/* get a fixed number of bytes (minus what was already partially
* received) */
} else err = recvraw(buf, (size_t) lua_tonumber(L, 2)-size, &b);
/* check if there was an error */
if (err != IO_DONE) {
/* we can't push anyting in the stack before pushing the
* contents of the buffer. this is the reason for the complication */
luaL_pushresult(&b);
lua_pushstring(L, buf->io->error(buf->io->ctx, err));
lua_pushvalue(L, -2);
lua_pushnil(L);
lua_replace(L, -4);
} else {
luaL_pushresult(&b);
lua_pushnil(L);
lua_pushnil(L);
}
#ifdef LUASOCKET_DEBUG
/* push time elapsed during operation as the last return value */
lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm));
#endif
return lua_gettop(L) - top;
}
/*-------------------------------------------------------------------------*\
* Determines if there is any data in the read buffer
\*-------------------------------------------------------------------------*/
int buffer_isempty(p_buffer buf) {
return buf->first >= buf->last;
}
/*=========================================================================*\
* Internal functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Sends a block of data (unbuffered)
\*-------------------------------------------------------------------------*/
#define STEPSIZE 8192
static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent) {
p_io io = buf->io;
p_timeout tm = buf->tm;
size_t total = 0;
int err = IO_DONE;
while (total < count && err == IO_DONE) {
size_t done;
size_t step = (count-total <= STEPSIZE)? count-total: STEPSIZE;
err = io->send(io->ctx, data+total, step, &done, tm);
total += done;
}
*sent = total;
buf->sent += total;
return err;
}
/*-------------------------------------------------------------------------*\
* Reads a fixed number of bytes (buffered)
\*-------------------------------------------------------------------------*/
static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b) {
int err = IO_DONE;
size_t total = 0;
while (err == IO_DONE) {
size_t count; const char *data;
err = buffer_get(buf, &data, &count);
count = MIN(count, wanted - total);
luaL_addlstring(b, data, count);
buffer_skip(buf, count);
total += count;
if (total >= wanted) break;
}
return err;
}
/*-------------------------------------------------------------------------*\
* Reads everything until the connection is closed (buffered)
\*-------------------------------------------------------------------------*/
static int recvall(p_buffer buf, luaL_Buffer *b) {
int err = IO_DONE;
size_t total = 0;
while (err == IO_DONE) {
const char *data; size_t count;
err = buffer_get(buf, &data, &count);
total += count;
luaL_addlstring(b, data, count);
buffer_skip(buf, count);
}
if (err == IO_CLOSED) {
if (total > 0) return IO_DONE;
else return IO_CLOSED;
} else return err;
}
/*-------------------------------------------------------------------------*\
* Reads a line terminated by a CR LF pair or just by a LF. The CR and LF
* are not returned by the function and are discarded from the buffer
\*-------------------------------------------------------------------------*/
static int recvline(p_buffer buf, luaL_Buffer *b) {
int err = IO_DONE;
while (err == IO_DONE) {
size_t count, pos; const char *data;
err = buffer_get(buf, &data, &count);
pos = 0;
while (pos < count && data[pos] != '\n') {
/* we ignore all \r's */
if (data[pos] != '\r') luaL_putchar(b, data[pos]);
pos++;
}
if (pos < count) { /* found '\n' */
buffer_skip(buf, pos+1); /* skip '\n' too */
break; /* we are done */
} else /* reached the end of the buffer */
buffer_skip(buf, pos);
}
return err;
}
/*-------------------------------------------------------------------------*\
* Skips a given number of bytes from read buffer. No data is read from the
* transport layer
\*-------------------------------------------------------------------------*/
static void buffer_skip(p_buffer buf, size_t count) {
buf->received += count;
buf->first += count;
if (buffer_isempty(buf))
buf->first = buf->last = 0;
}
/*-------------------------------------------------------------------------*\
* Return any data available in buffer, or get more data from transport layer
* if buffer is empty
\*-------------------------------------------------------------------------*/
static int buffer_get(p_buffer buf, const char **data, size_t *count) {
int err = IO_DONE;
p_io io = buf->io;
p_timeout tm = buf->tm;
if (buffer_isempty(buf)) {
size_t got;
err = io->recv(io->ctx, buf->data, BUF_SIZE, &got, tm);
buf->first = 0;
buf->last = got;
}
*count = buf->last - buf->first;
*data = buf->data + buf->first;
return err;
}
#ifndef BUF_H
#define BUF_H
/*=========================================================================*\
* Input/Output interface for Lua programs
* LuaSocket toolkit
*
* Line patterns require buffering. Reading one character at a time involves
* too many system calls and is very slow. This module implements the
* LuaSocket interface for input/output on connected objects, as seen by
* Lua programs.
*
* Input is buffered. Output is *not* buffered because there was no simple
* way of making sure the buffered output data would ever be sent.
*
* The module is built on top of the I/O abstraction defined in io.h and the
* timeout management is done with the timeout.h interface.
*
* RCS ID: $Id: buffer.h,v 1.12 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "lua.h"
#include "io.h"
#include "timeout.h"
/* buffer size in bytes */
#define BUF_SIZE 8192
/* buffer control structure */
typedef struct t_buffer_ {
double birthday; /* throttle support info: creation time, */
size_t sent, received; /* bytes sent, and bytes received */
p_io io; /* IO driver used for this buffer */
p_timeout tm; /* timeout management for this buffer */
size_t first, last; /* index of first and last bytes of stored data */
char data[BUF_SIZE]; /* storage space for buffer data */
} t_buffer;
typedef t_buffer *p_buffer;
int buffer_open(lua_State *L);
void buffer_init(p_buffer buf, p_io io, p_timeout tm);
int buffer_meth_send(lua_State *L, p_buffer buf);
int buffer_meth_receive(lua_State *L, p_buffer buf);
int buffer_meth_getstats(lua_State *L, p_buffer buf);
int buffer_meth_setstats(lua_State *L, p_buffer buf);
int buffer_isempty(p_buffer buf);
#endif /* BUF_H */
/*=========================================================================*\
* Simple exception support
* LuaSocket toolkit
*
* RCS ID: $Id: except.c,v 1.8 2005/09/29 06:11:41 diego Exp $
\*=========================================================================*/
#include <stdio.h>
#include "lua.h"
#include "lauxlib.h"
#include "except.h"
/*=========================================================================*\
* Internal function prototypes.
\*=========================================================================*/
static int global_protect(lua_State *L);
static int global_newtry(lua_State *L);
static int protected_(lua_State *L);
static int finalize(lua_State *L);
static int do_nothing(lua_State *L);
/* except functions */
static luaL_reg func[] = {
{"newtry", global_newtry},
{"protect", global_protect},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Try factory
\*-------------------------------------------------------------------------*/
static void wrap(lua_State *L) {
lua_newtable(L);
lua_pushnumber(L, 1);
lua_pushvalue(L, -3);
lua_settable(L, -3);
lua_insert(L, -2);
lua_pop(L, 1);
}
static int finalize(lua_State *L) {
if (!lua_toboolean(L, 1)) {
lua_pushvalue(L, lua_upvalueindex(1));
lua_pcall(L, 0, 0, 0);
lua_settop(L, 2);
wrap(L);
lua_error(L);
return 0;
} else return lua_gettop(L);
}
static int do_nothing(lua_State *L) {
(void) L;
return 0;
}
static int global_newtry(lua_State *L) {
lua_settop(L, 1);
if (lua_isnil(L, 1)) lua_pushcfunction(L, do_nothing);
lua_pushcclosure(L, finalize, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Protect factory
\*-------------------------------------------------------------------------*/
static int unwrap(lua_State *L) {
if (lua_istable(L, -1)) {
lua_pushnumber(L, 1);
lua_gettable(L, -2);
lua_pushnil(L);
lua_insert(L, -2);
return 1;
} else return 0;
}
static int protected_(lua_State *L) {
lua_pushvalue(L, lua_upvalueindex(1));
lua_insert(L, 1);
if (lua_pcall(L, lua_gettop(L) - 1, LUA_MULTRET, 0) != 0) {
if (unwrap(L)) return 2;
else lua_error(L);
return 0;
} else return lua_gettop(L);
}
static int global_protect(lua_State *L) {
lua_pushcclosure(L, protected_, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Init module
\*-------------------------------------------------------------------------*/
int except_open(lua_State *L) {
luaL_openlib(L, NULL, func, 0);
return 0;
}
#ifndef EXCEPT_H
#define EXCEPT_H
/*=========================================================================*\
* Exception control
* LuaSocket toolkit (but completely independent from other modules)
*
* This provides support for simple exceptions in Lua. During the
* development of the HTTP/FTP/SMTP support, it became aparent that
* error checking was taking a substantial amount of the coding. These
* function greatly simplify the task of checking errors.
*
* The main idea is that functions should return nil as its first return
* value when it finds an error, and return an error message (or value)
* following nil. In case of success, as long as the first value is not nil,
* the other values don't matter.
*
* The idea is to nest function calls with the "try" function. This function
* checks the first value, and calls "error" on the second if the first is
* nil. Otherwise, it returns all values it received.
*
* The protect function returns a new function that behaves exactly like the
* function it receives, but the new function doesn't throw exceptions: it
* returns nil followed by the error message instead.
*
* With these two function, it's easy to write functions that throw
* exceptions on error, but that don't interrupt the user script.
*
* RCS ID: $Id: except.h,v 1.2 2005/09/29 06:11:41 diego Exp $
\*=========================================================================*/
#include "lua.h"
int except_open(lua_State *L);
#endif
/*=========================================================================*\
* Internet domain functions
* LuaSocket toolkit
*
* RCS ID: $Id: inet.c,v 1.28 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include <stdio.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "inet.h"
/*=========================================================================*\
* Internal function prototypes.
\*=========================================================================*/
static int inet_global_toip(lua_State *L);
static int inet_global_tohostname(lua_State *L);
static void inet_pushresolved(lua_State *L, struct hostent *hp);
static int inet_global_gethostname(lua_State *L);
/* DNS functions */
static luaL_reg func[] = {
{ "toip", inet_global_toip },
{ "tohostname", inet_global_tohostname },
{ "gethostname", inet_global_gethostname},
{ NULL, NULL}
};
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int inet_open(lua_State *L)
{
lua_pushstring(L, "dns");
lua_newtable(L);
luaL_openlib(L, NULL, func, 0);
lua_settable(L, -3);
return 0;
}
/*=========================================================================*\
* Global Lua functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Returns all information provided by the resolver given a host name
* or ip address
\*-------------------------------------------------------------------------*/
static int inet_gethost(const char *address, struct hostent **hp) {
struct in_addr addr;
if (inet_aton(address, &addr))
return socket_gethostbyaddr((char *) &addr, sizeof(addr), hp);
else
return socket_gethostbyname(address, hp);
}
/*-------------------------------------------------------------------------*\
* Returns all information provided by the resolver given a host name
* or ip address
\*-------------------------------------------------------------------------*/
static int inet_global_tohostname(lua_State *L) {
const char *address = luaL_checkstring(L, 1);
struct hostent *hp = NULL;
int err = inet_gethost(address, &hp);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, socket_hoststrerror(err));
return 2;
}
lua_pushstring(L, hp->h_name);
inet_pushresolved(L, hp);
return 2;
}
/*-------------------------------------------------------------------------*\
* Returns all information provided by the resolver given a host name
* or ip address
\*-------------------------------------------------------------------------*/
static int inet_global_toip(lua_State *L)
{
const char *address = luaL_checkstring(L, 1);
struct hostent *hp = NULL;
int err = inet_gethost(address, &hp);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, socket_hoststrerror(err));
return 2;
}
lua_pushstring(L, inet_ntoa(*((struct in_addr *) hp->h_addr)));
inet_pushresolved(L, hp);
return 2;
}
/*-------------------------------------------------------------------------*\
* Gets the host name
\*-------------------------------------------------------------------------*/
static int inet_global_gethostname(lua_State *L)
{
char name[257];
name[256] = '\0';
if (gethostname(name, 256) < 0) {
lua_pushnil(L);
lua_pushstring(L, "gethostname failed");
return 2;
} else {
lua_pushstring(L, name);
return 1;
}
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Retrieves socket peer name
\*-------------------------------------------------------------------------*/
int inet_meth_getpeername(lua_State *L, p_socket ps)
{
struct sockaddr_in peer;
socklen_t peer_len = sizeof(peer);
if (getpeername(*ps, (SA *) &peer, &peer_len) < 0) {
lua_pushnil(L);
lua_pushstring(L, "getpeername failed");
} else {
lua_pushstring(L, inet_ntoa(peer.sin_addr));
lua_pushnumber(L, ntohs(peer.sin_port));
}
return 2;
}
/*-------------------------------------------------------------------------*\
* Retrieves socket local name
\*-------------------------------------------------------------------------*/
int inet_meth_getsockname(lua_State *L, p_socket ps)
{
struct sockaddr_in local;
socklen_t local_len = sizeof(local);
if (getsockname(*ps, (SA *) &local, &local_len) < 0) {
lua_pushnil(L);
lua_pushstring(L, "getsockname failed");
} else {
lua_pushstring(L, inet_ntoa(local.sin_addr));
lua_pushnumber(L, ntohs(local.sin_port));
}
return 2;
}
/*=========================================================================*\
* Internal functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Passes all resolver information to Lua as a table
\*-------------------------------------------------------------------------*/
static void inet_pushresolved(lua_State *L, struct hostent *hp)
{
char **alias;
struct in_addr **addr;
int i, resolved;
lua_newtable(L); resolved = lua_gettop(L);
lua_pushstring(L, "name");
lua_pushstring(L, hp->h_name);
lua_settable(L, resolved);
lua_pushstring(L, "ip");
lua_pushstring(L, "alias");
i = 1;
alias = hp->h_aliases;
lua_newtable(L);
if (alias) {
while (*alias) {
lua_pushnumber(L, i);
lua_pushstring(L, *alias);
lua_settable(L, -3);
i++; alias++;
}
}
lua_settable(L, resolved);
i = 1;
lua_newtable(L);
addr = (struct in_addr **) hp->h_addr_list;
if (addr) {
while (*addr) {
lua_pushnumber(L, i);
lua_pushstring(L, inet_ntoa(**addr));
lua_settable(L, -3);
i++; addr++;
}
}
lua_settable(L, resolved);
}
/*-------------------------------------------------------------------------*\
* Tries to create a new inet socket
\*-------------------------------------------------------------------------*/
const char *inet_trycreate(p_socket ps, int type) {
return socket_strerror(socket_create(ps, AF_INET, type, 0));
}
/*-------------------------------------------------------------------------*\
* Tries to connect to remote address (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_tryconnect(p_socket ps, const char *address,
unsigned short port, p_timeout tm)
{
struct sockaddr_in remote;
int err;
memset(&remote, 0, sizeof(remote));
remote.sin_family = AF_INET;
remote.sin_port = htons(port);
if (strcmp(address, "*")) {
if (!inet_aton(address, &remote.sin_addr)) {
struct hostent *hp = NULL;
struct in_addr **addr;
err = socket_gethostbyname(address, &hp);
if (err != IO_DONE) return socket_hoststrerror(err);
addr = (struct in_addr **) hp->h_addr_list;
memcpy(&remote.sin_addr, *addr, sizeof(struct in_addr));
}
} else remote.sin_family = AF_UNSPEC;
err = socket_connect(ps, (SA *) &remote, sizeof(remote), tm);
return socket_strerror(err);
}
/*-------------------------------------------------------------------------*\
* Tries to bind socket to (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_trybind(p_socket ps, const char *address, unsigned short port)
{
struct sockaddr_in local;
int err;
memset(&local, 0, sizeof(local));
/* address is either wildcard or a valid ip address */
local.sin_addr.s_addr = htonl(INADDR_ANY);
local.sin_port = htons(port);
local.sin_family = AF_INET;
if (strcmp(address, "*") && !inet_aton(address, &local.sin_addr)) {
struct hostent *hp = NULL;
struct in_addr **addr;
err = socket_gethostbyname(address, &hp);
if (err != IO_DONE) return socket_hoststrerror(err);
addr = (struct in_addr **) hp->h_addr_list;
memcpy(&local.sin_addr, *addr, sizeof(struct in_addr));
}
err = socket_bind(ps, (SA *) &local, sizeof(local));
if (err != IO_DONE) socket_destroy(ps);
return socket_strerror(err);
}
/*-------------------------------------------------------------------------*\
* Some systems do not provide this so that we provide our own. It's not
* marvelously fast, but it works just fine.
\*-------------------------------------------------------------------------*/
#ifdef INET_ATON
int inet_aton(const char *cp, struct in_addr *inp)
{
unsigned int a = 0, b = 0, c = 0, d = 0;
int n = 0, r;
unsigned long int addr = 0;
r = sscanf(cp, "%u.%u.%u.%u%n", &a, &b, &c, &d, &n);
if (r == 0 || n == 0) return 0;
cp += n;
if (*cp) return 0;
if (a > 255 || b > 255 || c > 255 || d > 255) return 0;
if (inp) {
addr += a; addr <<= 8;
addr += b; addr <<= 8;
addr += c; addr <<= 8;
addr += d;
inp->s_addr = htonl(addr);
}
return 1;
}
#endif
#ifndef INET_H
#define INET_H
/*=========================================================================*\
* Internet domain functions
* LuaSocket toolkit
*
* This module implements the creation and connection of internet domain
* sockets, on top of the socket.h interface, and the interface of with the
* resolver.
*
* The function inet_aton is provided for the platforms where it is not
* available. The module also implements the interface of the internet
* getpeername and getsockname functions as seen by Lua programs.
*
* The Lua functions toip and tohostname are also implemented here.
*
* RCS ID: $Id: inet.h,v 1.16 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "lua.h"
#include "socket.h"
#include "timeout.h"
#ifdef _WIN32
#define INET_ATON
#endif
int inet_open(lua_State *L);
const char *inet_trycreate(p_socket ps, int type);
const char *inet_tryconnect(p_socket ps, const char *address,
unsigned short port, p_timeout tm);
const char *inet_trybind(p_socket ps, const char *address,
unsigned short port);
int inet_meth_getpeername(lua_State *L, p_socket ps);
int inet_meth_getsockname(lua_State *L, p_socket ps);
#ifdef INET_ATON
int inet_aton(const char *cp, struct in_addr *inp);
#endif
#endif /* INET_H */
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