* fearscape invasion portal: demons pouring out: enter the demon gate; end up in orbit on a fearscape bit of land floating in space and destroy the master demon there
++ fearscape invasion portal: demons pouring out: enter the demon gate; end up in orbit on a fearscape bit of land floating in space and destroy the master demon there
++ naga invasion portal: nagas pouring out: enter the water portal; end up in a water cave (provide air bubbles) and defeat the naga leader
* 3 pedesrals, stay on each for 3 turns; each time a rare pops; when all 3 dead a portal pops and a randboss pops from it
* 7 neutral cultists are spread on the level with a back stone nearby; when one is killed a timer starts, if all killed before timer is out a stair to a secret cave is revealed with an artifact inside
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@@ -16,8 +16,6 @@
* abandonned alchemist camp: inactive golems & gems; when picking up gems tthe golems all awaken
++ drake "nest", a few hatclings around a stair; inside is a cave with wyrms
* worldmap: a "town", full of normal npcs, but hey all have a hidden diease, after X turns tthey turn into ghouls and all come on the player
* hole in the ground with rats around it, inside are undead rats with their boss the ratlich
"You have come upon the dark lair of the dreaded Rat-Lich!"
"You hear squeaks and the sounds of clicking bone echo around you"
++ hole in the ground with rats around it, inside are undead rats with their boss the ratlich
* elven tomb, with mummies
* level wide thunderstorm, reducing sight/lite/.. range by half; making the level dark; random lighting strike the ground, sometimes poping an elemental
++ level wide thunderstorm, reducing sight/lite/.. range by half; making the level dark; random lighting strike the ground, sometimes poping an elemental