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Commit 226a3e29 authored by DarkGod's avatar DarkGod
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Capped Scoundrel's Strategies to 100% crit penalty

parent e63c4d8f
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......@@ -58,7 +58,7 @@ newTalent{
require = cuns_req2,
mode = "passive",
points = 5,
getCritPenalty = function(self,t) return self:combatTalentScale(t, 20, 60) end,
getCritPenalty = function(self,t) return self:combatTalentLimit(t, 100, 20, 60) end,
getDuration = function(self,t) return 4 end,
getChance = function(self, t) return self:combatTalentLimit(t, 100, 8, 35) end, -- Limit < 100%
callbackOnMeleeAttack = function(self, t, target, hitted, crit, weapon, damtype, mult, dam)
......
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