Skip to content
Snippets Groups Projects
Commit 1c049606 authored by DarkGod's avatar DarkGod
Browse files

Throw Bones does not hit allies

parent ca85f9b4
No related branches found
No related tags found
No related merge requests found
...@@ -1023,7 +1023,7 @@ newTalent{ ...@@ -1023,7 +1023,7 @@ newTalent{
direct_hit = true, direct_hit = true,
requires_target = true, requires_target = true,
target = function(self, t) target = function(self, t)
return {type="ball", range=self:getTalentRange(t), radius=self:getTalentRadius(t)} return {type="ball", range=self:getTalentRange(t), friendlyfire=false, radius=self:getTalentRadius(t)}
end, end,
tactical = { ATTACK = { PHYSICAL = 2 } }, tactical = { ATTACK = { PHYSICAL = 2 } },
getDamage = function(self, t) return self:combatScale(self:getStr()*self:getTalentLevel(t), 20, 0, 420, 500) end, getDamage = function(self, t) return self:combatScale(self:getStr()*self:getTalentLevel(t), 20, 0, 420, 500) end,
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment