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Commit 117576e2 authored by DarkGod's avatar DarkGod
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All zones now update their base level each time the player enters

parent 36b3c057
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......@@ -32,6 +32,8 @@ _M._retain_level_room_map = true
-- overridden by mod.class.Object._special_ego_rules (defined here for backwards compatibility)
_M._object_special_ego_rules = {special_on_hit=true, special_on_crit=true, special_on_kill=true}
_M.update_base_level_on_enter = true -- Always update base level on zone load
-- Merge special_on_crit values.
_M:addEgoRule("object", function(dvalue, svalue, key, dst, src, rules, state)
-- Only apply to some special fields
......
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