Skip to content
Snippets Groups Projects
Commit 0e363816 authored by Lisa Greene's avatar Lisa Greene
Browse files

Increase minimum level for merchant tunnels event to 18

Having such a low minimum level isn't accomplishing anything besides killing new players and annoying experienced ones who have to avoid areas it can spawn
parent d7d1b396
No related branches found
No related tags found
No related merge requests found
Pipeline #
......@@ -44,9 +44,9 @@ newEntity{
newEntity{
name = "Lost merchant",
type = "hostile", subtype = "special", unique = true,
level_range = {10, 20},
level_range = {14, 28},
rarity = 7,
min_level = 10,
min_level = 18,
on_world_encounter = "merchant-quest",
on_encounter = function(self, who)
who.energy.value = game.energy_to_act
......
......@@ -19,14 +19,14 @@
return {
name = "Unknown tunnels",
level_range = {8, 18},
level_range = {14, 28},
level_scheme = "player",
max_level = 2,
actor_adjust_level = function(zone, level, e) return zone.base_level + e:getRankLevelAdjust() + level.level-1 + rng.range(-1,2) end,
width = 30, height = 30,
ambient_music = "Zangarang.ogg",
min_material_level = 1,
max_material_level = 2,
min_material_level = 2,
max_material_level = 3,
generator = {
map = {
class = "engine.generator.map.TileSet",
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment