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Commit 0899345f authored by dg's avatar dg
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fix

git-svn-id: http://svn.net-core.org/repos/t-engine4@641 51575b47-30f0-44d4-a5cc-537603b46e54
parent 60966d23
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......@@ -31,7 +31,6 @@ require "mod.class.interface.Combat"
local Map = require "engine.Map"
module(..., package.seeall, class.inherit(
-- a ToME actor is a complex beast it uses may inetrfaces
engine.Actor,
engine.interface.ActorLife,
engine.interface.ActorProject,
......@@ -39,7 +38,6 @@ module(..., package.seeall, class.inherit(
engine.interface.ActorStats,
engine.interface.ActorTalents,
engine.interface.ActorResource,
engine.interface.ActorQuest,
engine.interface.ActorFOV,
mod.class.interface.Combat
))
......
......@@ -169,6 +169,13 @@ function _M:changeLevel(lev, zone)
end
self.zone:getLevel(self, lev, old_lev)
if lev > old_lev then
self.player:move(self.level.ups[1].x, self.level.ups[1].y, true)
else
self.player:move(self.level.downs[1].x, self.level.downs[1].y, true)
end
self.level:addEntity(self.player)
self:setupMiniMap()
end
......
......@@ -29,7 +29,7 @@ local DeathDialog = require "mod.dialogs.DeathDialog"
local Astar = require"engine.Astar"
local DirectPath = require"engine.DirectPath"
--- Defines the player for ToME
--- Defines the player
-- It is a normal actor, with some redefined methods to handle user interaction.<br/>
-- It is also able to run and rest and use hotkeys
module(..., package.seeall, class.inherit(
......
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