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Commit 04eb5968 authored by dg's avatar dg
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fix elven ruins

git-svn-id: http://svn.net-core.org/repos/t-engine4@660 51575b47-30f0-44d4-a5cc-537603b46e54
parent 968d6494
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...@@ -36,7 +36,7 @@ newEntity{ ...@@ -36,7 +36,7 @@ newEntity{
open_door = true, open_door = true,
resolvers.tmasteries{ ["technique/2hweapon"]=1, }, resolvers.tmasteries{ ["technique/2hweapon-offense"]=1, ["technique/2hweapon-cripple"]=1, },
blind_immune = 1, blind_immune = 1,
see_invisible = 4, see_invisible = 4,
......
...@@ -53,7 +53,7 @@ newEntity{ base = "BASE_SCROLL", ...@@ -53,7 +53,7 @@ newEntity{ base = "BASE_SCROLL",
if who:getMag() < 28 then if who:getMag() < 28 then
who:showEquipInven("Identify object", function(o) return not o:isIdentified() end, function(o) who:showEquipInven("Identify object", function(o) return not o:isIdentified() end, function(o)
o:identify(true) o:identify(true)
game.logPlayer(who, "You identify: "..o:getName{do_color=true}) game.logPlayer(who, "You identify: %s", o:getName{do_color=true})
return true return true
end) end)
else else
......
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